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Interviewing, teaching, triple-A vs indie, and fixing game dev crunch

Interviewing, teaching, triple-A vs indie, and fixing game dev crunch

FromGame Dev Advice: The Game Developer's Podcast


Interviewing, teaching, triple-A vs indie, and fixing game dev crunch

FromGame Dev Advice: The Game Developer's Podcast

ratings:
Length:
64 minutes
Released:
Jan 19, 2019
Format:
Podcast episode

Description

-Guest Heinz Schuller talks about making the transition from IT into the game industry -2 things he wished he’d known when starting out -How to radically improve your odds in this highly competitive job market -Experience of working on small & medium size indie game projects -The importance of YouTube -Funny stories about the industry -Ideas around work output & fixing the crunch culture -Hard questions to ask when interviewing (See gamedevadvice.com for in-depth show notes and other details.)
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Released:
Jan 19, 2019
Format:
Podcast episode

Titles in the series (64)

+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!