49 min listen
PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit
PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit
ratings:
Length:
58 minutes
Released:
Mar 24, 2019
Format:
Podcast episode
Description
James Brady started in 2015 and has already worked on games like Red Dead Redemption 2, PUBG, and other blockbusters. The risky decision to leave his job and pursue game dev, then later leave Rockstar. How his Silent Hill fan art went viral. The difference between U.S. & European studios. Why freelancing is safer than being an employee. What it was like experiencing PUBG’s success. Sound design’s importance, plus VR dev challenges.(See gamedevadvice.com for in-depth show notes and other details.)
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Released:
Mar 24, 2019
Format:
Podcast episode
Titles in the series (64)
Getting Hired, Learning New Tools, VR, Layoffs, Unionizing, and Trends: My discussion with Humberto (Tito) Gamboa on how he started in the industry, the importance of online learning, solving tech challenges, growing as an artist, VR, unionization, layoffs, and current game industry trends, hosted by John ‘JP’ Podlasek. ( by Game Dev Advice: The Game Developer's Podcast