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PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit

PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit

FromGame Dev Advice: The Game Developer's Podcast


PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit

FromGame Dev Advice: The Game Developer's Podcast

ratings:
Length:
58 minutes
Released:
Mar 24, 2019
Format:
Podcast episode

Description

James Brady started in 2015 and has already worked on games like Red Dead Redemption 2, PUBG, and other blockbusters. The risky decision to leave his job and pursue game dev, then later leave Rockstar. How his Silent Hill fan art went viral. The difference between U.S. & European studios. Why freelancing is safer than being an employee. What it was like experiencing PUBG’s success. Sound design’s importance, plus VR dev challenges.(See gamedevadvice.com for in-depth show notes and other details.)
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Released:
Mar 24, 2019
Format:
Podcast episode

Titles in the series (64)

+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!