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Battle Of Bannockburn, June 24, 1314
Battle Of Bannockburn, June 24, 1314
Battle Of Bannockburn, June 24, 1314
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Battle Of Bannockburn, June 24, 1314

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Bannockburn, on June 24, 1314, was a significant Scottish victory in Scotland s First War of Independence, and a milestone in its history. It took place in an area near Stirling Castle, occupied by the English, and surrounded by an 8,500 men Scottish army led by King Robert Bruce I. Edward II does not seem to have learned or forgotten the teachings his father may have given him about his victory in Falkirk. If there was no previous battle plan, at least after the first day fiasco - or, at best, the results of that forceful reconnaissance - the English commanders could have rethought effective cavalry-infantry coordination.
LanguageEnglish
Release dateFeb 1, 2024
Battle Of Bannockburn, June 24, 1314

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    Battle Of Bannockburn, June 24, 1314 - André Geraque Kiffer

    ANDRÉ  GERAQUE  KIFFER

    Battle  of  Bannockburn,

    June  24,  1314.

    An  English  Historical  Simulation

    Author’s  Edition

    Resende

    2019

    ---  Kiffer,  André  Geraque.

    Battle  of  Bannockburn,  June  24,  1314.  An  English Historical  Simulation.  André  Geraque  Kiffer.

    Author’s  Edition,  Resende,  2019.

    Bibliography:  109  p.  51  im.  21  cm..

    1.  History.  2.  Art  of  War.  3.  War  Science.  4.  Wargames.  I. Author.  II.  Title.

    ISBN  978-85-65853-36-1

    2

    3

    My  story  will  be  less  certain  than  history;  but  whoever  wants to  relive  the  past  to  study  the  similarities  and  analogies between  human  conflicts  in  the  present  is  enough  for  me  to find  it  useful.  This  War  History  of  mine  is  a  definite achievement  and  not  an  ostentatious  work  for  a  current audience.

    (André  Geraque  Kiffer)

    4 PROLOGUE

    I  was  inspired  to  build  this  work  by  reading  Arnold Toynbee's  book,  A  Study  of  History,  and  Trevor  N. Dupuy's  Future  Wars.  Between  2005  and  2007  I acquired  a  collection  of  board  wargames  in  New York,  and  reading  the  book  Wargame  Design published  by  Strategy  &  Tactics  Magazine consolidated  a  Matrix  for  A  Study  of  Military History.  Thus,  from  2008,  I  was  able  to  begin  an analysis  of  the  wars,  campaigns,  and  battles  of history  of  a  particular  time  and  /  or  civilization described  in  the  Smithsonian  Institute's  Atlas  of Military  History.  So  far  I  have  published  the  following series:  I.  Historical  Simulation  of  the  First  Empire Wars  in  2010;  VIII.  World  War  I  Historical Simulation  in  2011;  II.  Historical  Simulation  of  the Wars  in  Classical  Greece  in  2012;  III.  Historical Simulation  of  the  Roman  Wars  in  2016;  and  IV. Historical  Simulation  of  Wars  in  the  Medieval  Era  in 2018.  In  2014,  to  continue  my  work  "A  Study  of

    Military  History,  I  read  the  book  Japanese  and

    5 Chinese  Chess  -  The  Science  and  Art  of  War  and added  a  new  book  The  Study  of  Wars  and  Chess Games  to  my  planned  study,  associating  the foundations  of  chess  games  with  the  principles  of Art  and  Science  of  War.  In  each  book  of  the  work  a selected  war,  campaign,  or  battle  is  studied  at  any of  the  applicable  decision  levels,  namely  the Political,  Strategic,  Operational,  Tactical,  and Technical.  Based  on  a  summary  of  the  historical  fact I  seek  to  highlight  the  decisive  fact  (s)  causing  the negative  result  (s)  before  playing  the  simulation through  a  board  wargame  -  the  actions  on  the  other side  of  the  hill  (from  the  enemy)  are  studied through  a  parallel  electronic  wargame.  In  the simulation  all  the  possibilities  of  the  purpose  of  the study  are  completed  when  the  past  of  history  is analyzed  on  the  basis  of  present  theory  and projected  into  the  future  or  revived  as  a  what  if schematic  case.  When  we  play  we  will  follow  the maxim  WIN  ALWAYS  BUT  WITH  THE  LOWEST

    POSSIBLE  COST".

    6 Keywords:  History.  Art  of  War.  War  science.

    Wargames.

    7 SUMMARY

    CHAPTER  1  –  THE  HISTORICAL  BATTLE….….....8 CHAPTER  2  –  TACTICALANALYSIS...….............58 CHAPTER  3  –  TACTICAL  SIMULATION.…….......80

    REFERENCES……………………………………..104

    8 CHAPTER  1

    THE  HISTORICAL  BATTLE

    For  the  reader  who  wants  an  introduction  to  the history  of  the  Wargames  and  the  historical  period  of the  Art  and  Science  of  Wars  in  the  Medieval  Age, we  recommend  purchasing  the  first  book  in  this Series.

    The  battle  we  will  analyze  and  simulate  in  this book  is  part  of  the  historical  era  of  the  so-called Scotland  Wars  of  Independence  (1296-1357).

    SCOTLAND  WARS  OF  INDEPENDENCE

    The  conflict  was  divided  into  two  phases:  the first  war  (1296–1328)  that  began  as  a  crisis  in  the Scottish  monarchy,  living  with  the  incessant  clan

    struggles,  saw  Edward  (Plantageneta)  I  of  England

    9 advance  with  his  troops  to  try  to  total  subjugation  of the  neighboring  kingdom.  After  three  decades  of violence,  Robert  I  ascended  the  throne  and  repelled the  enemy  invasion.

    Im  1:  Scottish  clans.

    The  second  phase  (1332–1357)  was  another civil  war,  when  the  forces  loyal  to  Edward  Balliol challenged  the  authority  of  King  David  II  of Scotland,  prompting  an  English  response  in  the form  of  a  large-scale  invasion.  The  Scots  fought again  for  their  survival  as  an  independent  nation

    and  won,  but  with  terrible  losses.

    10 These  wars  not  only  marked  the  history  of  the

    island  of  Britain,  but  forged  Scottish  national identity.  England,  though  weakened,  developed  new tactics  and  techniques  that  it  would  successfully employ  during  much  of  the  Hundred  Years  War (1337–1453).

    Im  2:  Scotland.

    The  First  War  (1296-1328)

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