Singularity Online Series
Written by Kyle Johnson
Narrated by Basil Sands
5/5
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About this series
To overcome the Darkness, Aranos must delve deeper than he ever has into his arcane powers, but even his Primal magic may not be enough when the Darkbringer herself, Queen of the Dark Pantheon, stands against him. Only by transcending his mortal limits and understanding the deepest truths of Singularity can he hope to face the horrors opposing him. To save everyone, he may have to lose everything and everyone he loves . . .
What price will he pay to become the Sorcerer Eternal?
Titles in the series (7)
- First Sorcerer
1
The Singularity-the merger of man and machine into a greater whole-is finally within humanity's grasp. When programmer Jeff Lawing gets the opportunity to join Singularity Online, the world's first realistic VRMMO and the testing ground that will lead to the Singularity, he leaps to accept. Singularity is much more realistic and darker than Jeff had imagined, though. As a Sorcerer, his arcane magic is limited only by his imagination, allowing him to craft powerful spells forged from his desires. As the only Sorcerer in the game, he'll need to carve his own path, with only an ancient specter as his guide. Will his new powers be enough to see him through the deadliest training quest he's ever encountered, or to protect him in a fallen realm filled with undead? Does the have the courage and passion he needs to seize the mantle of First Sorcerer?
- Sorcerer Ascendant
2
Aranos has done the impossible: he's freed the first Fallen Realm in mortal reckoning and returned victorious. He and his follower Geltheriel should be hailed as heroes and celebrated throughout the Stronghold of Eredain. Instead, Aranos finds himself surrounded by elves that are both secretly and openly hostile. He and his new party descend nightly into the corrupted Blightlands to battle the Darkness and to try and reclaim more lands for the Light, but each day the elves place more obstacles in his path, from attempts at treachery to outright attacks. His enemies are numerous, his allies are few . . . and he can't even be sure that they're all allies in truth. Geltheriel is given a choice: complete a quest that's utterly impossible or die, and Aranos has promised to see her complete the quest. He'll need help, though, and the only way for him to contact his best friend Phil is incredibly dangerous. The attacks of his enemies have spread to the entire city, and now all of Eredain is on the edge of Falling to the Darkness. To survive all this is one thing; to overcome it, Aranos must become more than a Sorcerer. He must be Ascendant!
- Primal Sorcerer
4
The city of Antas has been liberated, the dread lich Zoridos is dead, and the newly Evolved player Lily fled to parts unknown. Now, though, Aranos' real trials begin. Geltheriel's Cleansing Quest is an impossible task, one set by a treacherous elven elder who wants Aranos to fail. To complete it, he has to travel to the lands of humans and dwarves, where he'll find new enemies and have to build new alliances, all while rediscovering powers lost for centuries. His enemies aren't idle, though, and now the dark god Morx has taken a personal hand in the Sorcerer Ascendant's defeat. Restoring the Arcane Doors is impossible. Freeing the lands of Darkness is impossible. Facing the Lord of Nightmares is beyond impossible. But Aranos is determined to do the impossible. To overcome his enemies and protect those he loves, he'll have to wield powers beyond magic. He'll need to become more than a wielder of spells; he must become the Primal Sorcerer!
- Lord Sorcerer
3
With the Stronghold of Eredain secured against the Darkness, Aranos and his party are finally free to travel to the lost city of Antas and pursue Geltheriel's Cleansing Quest. Phil and his new party are leveled up and ready to meet Aranos there. Surely, the combined powers and talents of both parties will make short work of the city's defenders! Nothing is ever that simple in Singularity Online, though. There are still mysteries appearing in Eredain. The High Roads are far more dangerous than anything Aranos faced in the Blightlands, and the city of Antas has already repelled assaults from both human and elven armies . . . with no survivors returning. Discovering the more potent Enhanced Aspects of magic will help Aranos penetrate the Library of Antas and its secret Vault, but just using them could destroy him. At the same time, Aranos has to learn about his new noble title and how to build the fledgling House Evenshade through alliances and the efforts of the group of Travelers that once tried to kill him but now call him their Lord. Yet, it seems as if a hidden hand is working to bring his House down almost before he's built it.
- Warforged Sorcerer
5
War is coming to the Realms of Light. Aranos destroyed a Nightmare Beast and wounded a god. The Darkness cannot let his actions stand. Armies are marching, and the lands of the Light are scattered, disorganized, and unprepared for the battles to come. Cities lay under a pall of Corruption, their leaders serving the Darkness while pretending to follow the Light. It's up to Aranos to unite the lands and forge their armies into a force that can withstand the Darkness. To do that, though, he'll have to face hidden enemies, battle the rulers of nations, and convince the people of the Light to march under his banner. The key to victory is the Arcane Doors, but they may also be the instrument of the Light's destruction . . .
- Sorcerer Redemptive
6
War has come to the Lands of Light, and the defenders of the Light look to Aranos to fight it. An army of urukkai marches on Eredain, the spider-people move against the dwarven Skollhelds, and a horde of Shadowborn descend on the Human Kingdoms. The elven capital of Cyva Alari has fallen, and the fiendish bodakkai rage freely in the forests under the thrall of the twisted, insane Traveler Lily. The Lightborn are outnumbered and unprepared for war, their armies scattered, and their lands broken and isolated. Aranos has to change that to have any chance at victory, and the key to that victory is restoring the Arcane Doors. The tendrils of Darkness run deep through the Lands of Light in the aftermath of the Feast, though, turning those who should be allies into enemies. The dark gods move openly against him, and creatures of legendary power stalk him through the Ways of Shadow. For the Light to stand any chance at victory, Aranos must quell ancient suspicions, unite the Lightborn, and Redeem that which the Darkness Corrupted centuries ago: the Hearts of the Lands. He must travel into the Darkness and restore it to the Light-or fall to its shadow and doom the Lightborn to slavery and death.
- Sorcerer Eternal
7
War rages in the lands of Light, and the Darkness seems to be winning. Cities fall as the mad player Lily leads her armies against them, and hordes of Shadowborn descend on the Lightborn, seeking their destruction and enslavement. The Dark Pantheon itself has taken up arms against Aranos and his party, and he has only days to finish Redeeming the Arcane Doors before his Quest fails-which means the end of Geltheriel and the defeat of the Light. To overcome the Darkness, Aranos must delve deeper than he ever has into his arcane powers, but even his Primal magic may not be enough when the Darkbringer herself, Queen of the Dark Pantheon, stands against him. Only by transcending his mortal limits and understanding the deepest truths of Singularity can he hope to face the horrors opposing him. To save everyone, he may have to lose everything and everyone he loves . . . What price will he pay to become the Sorcerer Eternal?
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