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#132: Why Is That Still on My Shelf?

#132: Why Is That Still on My Shelf?

FromSo Very Wrong About Games


#132: Why Is That Still on My Shelf?

FromSo Very Wrong About Games

ratings:
Length:
64 minutes
Released:
Aug 25, 2020
Format:
Podcast episode

Description

I mean, maybe, possibly, hopefully, with luck, theoretically, given the right group, hypothetically, in time, conceivably, eventually, if I push hard enough, imaginably, as a favour, I could imagine, someday, perchance, play this again. Weather permitting.01:36 AYURIS: Cerebria: The Inside World (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)Games Played Last Week:04:34 -Istanbul (Rudiger Dorn, Pegasus Spiele, 2014)06:06 -Blue Moon (Reiner Knizia, KOSMOS, 2004)09:23 -Saint Petersburg (Bernd Brunnhofer, Hans im Glück, 2004)12:08 -Spirit Island: Jagged Earth (R. Eric Reuss, Greater Than Games, 2020)16:52 -Undaunted: North Africa (Trevor Benjamin & David Thompson, Osprey Games, 2020)23:17 -The Crew: The Quest for Planet 9 (Thomas Sing, KOSMOS, 2019)25:10 -Rome & Roll (Nick Shaw & Dávid Turczi, PSC Games, 2020)News (and why it doesn't matter):34:30 Lookout for more Uwe Rosenberg: Hallertau35:15 More Stories for Orleans35:39 Multiple He-Mans? Hes-Men? Archon and CMON37:35 David Thompson's Switch and Signal38:21 Dinosaur World39:00 Root digital42:30 Topic: Why Is That Still on My Shelf?
Released:
Aug 25, 2020
Format:
Podcast episode

Titles in the series (100)

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.