Video Games & Addiction
By Byron Rizzo
()
About this ebook
How many hours have you spent playing?
Do you know how many times you stayed up late to finish a level?
What is the sum of money you have invested in games, consoles, equipment?
Most people will not be able to answer any of these questions accurately. It is likely, in fact, that those inquiries have never been raised.
When this happens in the most thriving digital industry of the moment, such as the video games one is, the reasons for such ignorance should be considered. Video Games & Addiction, tells a series of logical stories about the evolution, progress, and revolution of digital playful entertainment. However, instead of just a mere historicist analysis, it puts the most important people, the players, first. Narrating, in turn, numerous real-life anecdotes. Reflecting in perspective the difference between passion and vice, taste and necessity, choice and escapism. Confessional at parts, with its good dose of thought, more than one reader will be thinking about the final conclusions or recognizing attitudes common to all video gamers. When not, feeling identified in the anecdotes. Or at least informed about the changes, for better and worse, from pixel to polygon over the past 50 years. And how addictive components have always been there through different names and mechanics, including:
- Continue?, the perpetuation of the game through uninterrupted attempts.
- Player 2, going from playing in the living room to the massive rooms of online competitiveness.
- Inventory, our digital and physical equipment, brands, and gaming inequalities.
- Replay, the gamer culture consumed on platforms, videos, streamers.
- Insert Coin, the industry understood as a validation and a game format from the very arcades.
- Game Over, when the game doesn't end and ceases to be one.
Insert a coin and go through this book-made-deconstruction, which analyzes at what level we like, and how much we get entertained or trapped in that world behind screens.
Byron Rizzo
Hola, me llamo Byron Rizzo. Soy un escritor independiente argentino nacido en Neuquén, al Norte de la Patagonia y Sur del resto del mundo, tierra poblada de cuentos y carente de personas. Vine al mundo en el alegórico año de 1990. La influencia de la década puede intuirse en cada afición, gusto y letra de mi autoría. Desde la presencia literaria del realismo mágico, al anime japonés, o la obsesión por la música de todo el mundo. Llevo escribiendo o intentando hacerlo desde una muy temprana edad. «Antes de que te des cuenta», data de cuando tenía 10 años, por ejemplo La adolescencia y juventud me vieron publicando en medios digitales de todo tipo. Algunos pueden encontrarse aún en línea, como mis artículos sobre tecnología, cultura, videojuegos, arqueología digital, redes, nostalgia e informática en Tecnovortex. Mis libros publicados versan sobre temáticas contemporáneas, y pasean entre géneros. Ciencia ficción, cultura cyberpunk, relatos fantásticos de terror adaptados a una era casi sin secretos a simple vista, y otras inquietudes del ciberespacio. Busco escribir sobre la época que nos ha tocado vivir, encontrando la magia y misterios escondidos en las máquinas. A partir del 2020 comencé a publicar esas mismas inquietudes en formato libro, siendo el primero en la cosecha «Videojuego y Adicción». A finales de ese mismo año la primera ficción en ver la luz fue «Polypticon», una novela (ya no tan) distópica epistolar a través de chats y mensajes en foros. Pronto la acompañaron obras como «El Sonido», una noveleta sobre el aislamiento y la obsesión; «¿Conoces a Tsuki-chan?», que trata sobre la transmigración humana-digital; o «VA-Tek», experimento literario Neo-gótico transhumanista que mezcla alquimia y computación cuántica. Agradezco que hayas llegado a este punto. Te invito a seguir mi camino y valorar mis libros, dejando que me vuelva otro personaje secundario en la narrativa de tu vida. Uno que espero disfrutes y enriquezca tu propia historia.
Related to Video Games & Addiction
Related ebooks
Video Game Addiction: How to End Your Video Game Addiction Once and For All Rating: 0 out of 5 stars0 ratingsLost in a Good Game: Why we play video games and what they can do for us Rating: 4 out of 5 stars4/5A Brief History Of The Video Game Industry: The First Generation: 1, #1 Rating: 3 out of 5 stars3/5Losing Friends?: You’re Doing Something Right: MFI Series1, #119 Rating: 0 out of 5 stars0 ratingsGames for Circus Educators, Organizers and Innovators Rating: 0 out of 5 stars0 ratingsSnapchat, Login, Filters, Lenses, Updates, Support, Download, App, Apk, ++, Guide Rating: 0 out of 5 stars0 ratingsThe Secrets of Roblox Brookhaven 2022 Rating: 0 out of 5 stars0 ratingsDevelop Your Creative Skills: A Guide to Succeeding in Artistic Jobs, Careers, and Professions Rating: 0 out of 5 stars0 ratingsGeneration Rent: Why You Can't Buy A Home Or Even Rent A Good One Rating: 0 out of 5 stars0 ratingsCultures of Computer Game Concerns: The Child Across Families, Law, Science and Industry Rating: 0 out of 5 stars0 ratingsEpiphanies, Theories, and Downright Good Thoughts...Made While Playing Video Games Rating: 0 out of 5 stars0 ratingsGamertopia: Uncovering the Absurd States of Streaming Gamer Subcultures Rating: 0 out of 5 stars0 ratingsGameful Isolation: Gameful Life, #3 Rating: 0 out of 5 stars0 ratingsIf It's Normal It's Probably Not Fun Rating: 0 out of 5 stars0 ratingsThe Four Phases Rating: 0 out of 5 stars0 ratingsCyber Junkie: Escape the Gaming and Internet Trap Rating: 3 out of 5 stars3/5Presentation Hell: From Painful Presentations to Better Stories Rating: 0 out of 5 stars0 ratingsGame Frame: Using Games as a Strategy for Success Rating: 5 out of 5 stars5/5Demystifying Esports: A Personal Guide to the History and Future of Competitive Gaming Rating: 0 out of 5 stars0 ratingsGames and Bereavement: How Video Games Represent Attachment, Loss, and Grief Rating: 0 out of 5 stars0 ratingsSimple Conversation: A Novel Rating: 5 out of 5 stars5/5Eleven Miles from Home Rating: 0 out of 5 stars0 ratingsThe Solution Rating: 0 out of 5 stars0 ratingsPlaying as Others: Theology and Ethical Responsibility in Video Games Rating: 0 out of 5 stars0 ratingsFrom Darkness to Sunshine: Making Unlimited Friends and Connections Rating: 0 out of 5 stars0 ratingsA Work in Progress: A Memoir Rating: 4 out of 5 stars4/5It Could Always Be Worse!: Fake People That Piss You off Simply by Their Abuse of Words Rating: 0 out of 5 stars0 ratingsPhilosophy of an Introvert Rating: 0 out of 5 stars0 ratingsMind Play Rating: 3 out of 5 stars3/5Walking Into The Winds of Change Rating: 0 out of 5 stars0 ratings
Games & Activities For You
The Nightingale: A Novel by Kristin Hannah | Conversation Starters Rating: 5 out of 5 stars5/5How To Beat Anyone At Chess: The Best Chess Tips, Moves, and Tactics to Checkmate Rating: 4 out of 5 stars4/5My Best Mathematical and Logic Puzzles Rating: 5 out of 5 stars5/5Embrace Your Weird: Face Your Fears and Unleash Creativity Rating: 4 out of 5 stars4/5Bored Games: 100+ In-Person and Online Games to Keep Everyone Entertained Rating: 5 out of 5 stars5/5The Everything Lateral Thinking Puzzles Book: Hundreds of Puzzles to Help You Think Outside the Box Rating: 0 out of 5 stars0 ratings101 Fun Personality Quizzes: Who Are You . . . Really?! Rating: 3 out of 5 stars3/5The Best F*cking Activity Book Ever: Irreverent (and Slightly Vulgar) Activities for Adults Rating: 2 out of 5 stars2/5Into the Dungeon: A Choose-Your-Own-Path Book Rating: 4 out of 5 stars4/5All the Light We Cannot See: A Novel by Anthony Doerr | Conversation Starters Rating: 5 out of 5 stars5/530 Interactive Brainteasers to Warm Up your Brain Rating: 0 out of 5 stars0 ratingsHow to Draw Anything Anytime: A Beginner's Guide to Cute and Easy Doodles (Over 1,000 Illustrations) Rating: 5 out of 5 stars5/5Chess: Chess Masterclass Guide to Chess Tactics, Chess Openings & Chess Strategies Rating: 3 out of 5 stars3/5The Big Book of Nature Activities: A Year-Round Guide to Outdoor Learning Rating: 5 out of 5 stars5/5A Court of Mist and Fury by Sarah J. Maas (Trivia-On-Books) Rating: 5 out of 5 stars5/5Hoyle's Rules of Games - Descriptions of Indoor Games of Skill and Chance, with Advice on Skillful Play Rating: 5 out of 5 stars5/51001 Chess Exercises for Beginners: The Tactics Workbook that Explains the Basic Concepts, Too Rating: 4 out of 5 stars4/5Serial Killer Trivia: Fascinating Facts and Disturbing Details That Will Freak You the F*ck Out Rating: 4 out of 5 stars4/5The Martian: A Novel by Andy Weir | Conversation Starters Rating: 2 out of 5 stars2/5Unbroken: A World War II Story of Survival, Resilience, and Redemption by Laura Hillenbrand (Trivia-On-Books) Rating: 0 out of 5 stars0 ratingsQuiz Master: 10,000 general knowledge questions Rating: 4 out of 5 stars4/5The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever—No Matter the Game! Rating: 4 out of 5 stars4/5The Best Bar Trivia Book Ever: All You Need for Pub Quiz Domination Rating: 0 out of 5 stars0 ratingsThe Monsters Know What They're Doing: Combat Tactics for Dungeon Masters Rating: 4 out of 5 stars4/5Hunt A Killer: The Detective's Puzzle Book: True-Crime Inspired Ciphers, Codes, and Brain Games Rating: 0 out of 5 stars0 ratingsThinking, Fast and Slow: By Daniel Kahneman (Trivia-On-Book) Rating: 5 out of 5 stars5/5
Reviews for Video Games & Addiction
0 ratings0 reviews