Sydney’s latest Covid lockdown feels like Groundhog Day for MEGHANN O’NEILL, which may explain the time loops in this collection. Some of these games are very repetitive. And, although there’s a mix of challenging and straightforward experiences, they’re (almost) all very short. Who has time to concentrate on longer games when there’s kids needing help with schoolwork every five minutes? We hope you’ll find a tiny game to enjoy within, whether you’re staying safe inside, or gaming between back-to-back social engagements. Totally not jealous at all.
ESSAYS ON EMPATHY
DEVELOPER Deconstructeam PRICE $28.95
AVAILABILITY Released WEBSITE https://essaysonempathy.com/
AAA developers aren’t always good about sharing aspects of their process, sometimes even years after their game has shipped. Indie developers vary. Many are secretive until release, others are extremely generous when offering ideas and insight, especially to other developers, if not always with press. Essays on Empathy is a rare treat. Each of these tiny games has a neat, detailed interview with three Deconstructeam developers. Everything is on the table for discussion, including art, music, design, even the wider social context in which they are creating.
A quick scan of coverage suggests many game reviewers similarly appreciate this collection, while a number of players don’t. Most of these games were made for game jams, including Ludum Dare, and there are legitimate criticisms to be made about the lack of polish, and the bugs. If you want ten games, there’s a