How To Solve A Rubik's Cube: Master The Solution Towards Completing The Rubik’s Cube In The Easiest And Quickest Methods Possible With Step By Step Instructions For Beginners
By Joshua Gray
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About this ebook
How To Solve A Rubik's Cube
Looking to solve the Rubik's Cube? Well you're on your way to when you download this easy and quick to learn guide on how to solve the most popular puzzle the world has ever seen.
This book provides you with step by step instructions allowing you to follow the quickest and easiest ways of solving the Rubik's Cube. This guide is for beginners but also the players who like to take the cube to the next level.
Including advanced algorithms in which you can solve the puzzle. These algorithms are clearly explained with pictured instructions on each rotation you will need to follow. At the completion of this book you will have an understanding of the tips, tricks and algorithms needed to solve the puzzle with different methods in doing so.
Not only will you be able to solve the Rubik's Cube, you will also have an understanding towards the history and background of why and how the Cube has been the greatest and most popular puzzle of all time!
It is a huge accomplishment solving the Rubik's Cube, and at the same time you are growing your brains activity level by learning physical and mental skills that are used in everyday life.
So what are you waiting for? Learn how to Solve the Rubik's Cube today!
Here Is What You'll Learn About...
- History Of The Rubik's Cube
- How It Increases Your Brain Activity Level
- Beginners Guide
- Speed Tricks
- Picture of all Algorithm Rotations Needed
- Fridich Method
- Roux Method
- Petrus Method
- Much, much more!
Order your copy of this fantastic book today!
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Book preview
How To Solve A Rubik's Cube - Joshua Gray
Chapter One: History Of The Rubik’s Cube
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The Rubik's cube is one of the most popular toys in the world today. For more than three decades now, it has provided entertainment and joy to all ages and is considered to be one of those iconic toys that can span generations and continue to be relevant despite the popularity of video games and smartphone apps. Just like other popular toys like Lego®, Play-Doh®, and Barbie™, the Rubik's cube seems timeless in its appeal.
It is interesting to know then, that the Rubik's cube was not even originally intended to be a toy. This three-dimensional combination puzzle was invented by a Hungarian architecture professor and sculptor named Erno Rubik, and his original goal for the cube was to help him in explaining three-dimensional geometrical concepts to his students. During the 1970’s, Rubik was teaching at the Department of Interior Design at the acclaimed Academy of Applied Arts and Crafts, located in Budapest, Hungary. The university is known for producing architects, visual communication designers, artists, craftsmen, and other artistic designers.
It is said that Rubik wanted to use the cube as a visual aid or teaching example in lecturing about 3D objects to his students, but Rubik's intention was primarily to come up with a solution for a structural problem of being able to move the cube's parts without the entire cube falling apart. As he designed the cube, he then scrambled it and realized that he had created a 3D puzzle as he tried to restore it to its original design. Rubik once wrote that he realized it was a code he had invented but could not read or solve himself. It took him over a month to finally solve the puzzle, with the use of a strategy which arranged each side's corners first.
He then obtained a Hungarian patent for his creation, calling it the ‘Magic Cube’, and was able to obtain patent HU170062 in 1975. Because Rubik was from Hungary which, at that time was behind the Iron Curtain, a few years of marketing the Magic Cube as a toy took place before he was able to get his invention recognized. By 1977, a few initial batches of the Magic Cube were produced and released in various toy shops around Budapest. The first batches featured interlocking plastic pieces (much like today's design) so the 3D puzzle could not be pulled apart or dismantled easily.
Two years later, a businessman named Tibor Laczi saw the Magic Cube and sought the permission of Rubik to take his creation to the 1979 Nuremberg Toy Fair in Germany. The Nuremberg Toy Fair was known for being the launching ground for many toys that eventually became popular throughout Europe and the rest of the world. At the Fair, Tom Kremer, the founder of Seven Towns company, saw the Magic Cube and expressed an interest in marketing the toy globally. By September of 1979, a deal had been struck with Ideal Toys for the worldwide release of the Magic Cube. Ideal Toys came up with the idea of trademarking a more recognizable brand name for the Magic Cube, and it was renamed Rubik's Cube in 1980.
By January and February of 1980, the Rubik's Cube was making the rounds of international toy fairs, debuting in London, New York, Nuremberg, and Paris toy fairs. It began attracting attention and the first