Final Strike
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About this ebook
Warning: For Mature Adult Audiences. Contains language and actions some may deem offensive. Sexually explicit content. Ménage – MFM
In book six, the final installment in Taming Team TEN: Thane carries the weight of the fallen soldiers on his shoulders. He needs this to end so the men still living can settle into their lives with their partners and he can go on his way. He was born alone in this world and figures he will leave it the same way.
Mel and Dario are on the run and heading to the only one they know who can help them figure out what is going on. But what they find upon reaching their destination is their chance at happiness if they can end the destruction of everything they hold dear.
Join Team TEN in the battle against the evil gunning for them. When the gathered information is deciphered and the pieces start to come together, will they find all the answers needed to send their fallen comrades on their way? Or will they have to stand at attention while another falls?
Team TEN has captured all our heart, but will the men and women we have cheered for begin to finally heal or are they destined to be left hurt, and broken?
Come along for the Final Strike to see who is left standing.
Harley McRide
I was on the back of a bike as soon as I was big enough to hold on. My love of the lifestyle, combined with my experience and imagination drove me to writing.Now that my two kids are grown and off to college, My husband and I enjoy the great outdoors with our three great Danes: Bowser, Killer, and Maddie.I grew up in Illinois, moving from place to place with my single mother until I was twelve. I now call the little town of Arkadelphia, Arkansas home. With it’s small town charm and population just over 10,000, it is the perfect place to hit the open road. When I need to get away, the hot springs are my go to unwind spot located less than thirty minutes from my cabin in the woods
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Final Strike - Harley McRide
Final Strike
Taming Team TEN
Book Six
by Harley McRide
Reissued © Copyright April 2019 Harley McRide
Original © Copyright January 2014 under pen name Jana Leigh
Cover art and logo © Copyright April 2019 Harley McRide
All rights reserved.
ISBN# Digital
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This is a work of fiction. Names, places, characters and incidents either are the product of the author’s imagination or are used fictitiously and any resemblance to any actual persons, living or dead, organizations, events or locales are entirely coincidental.
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Dedication
This project has been an amazing journey. I want to thank all of you for your words of encouragement. I really do listen to things you write.
Table of Contents
Dedication
Character Glossary
Part One
Prologue
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Chapter Seven
Chapter Eight
Chapter Nine
Chapter Ten
Part Two
Chapter Eleven
Chapter Twelve
Chapter Thirteen
Chapter Fourteen
Chapter Fifteen
Part Three
Chapter Sixteen
Chapter Seventeen
Chapter Eighteen
Chapter Nineteen
Chapter Twenty
Epilogue
Books by Harley McRide
About the Author
Character Glossary
Meet the Sexy Men of SEAL Team TEN
Non-Commissioned Officer (NCO) Alex Boyscout
Prain-Strout: Technician Plans and Targeting/ Intel
Lead Petty Officer (LPO) Frank Wolfman
Smithe: Training
Lieutenant Commander Thane LC
Grete: OIC or Officer in Charge
Platoon Chief Gage Master Chief
Loman: Technical Sergeant
Sergeant Brian Frogman
Lipit: Quick Recon Force or QRF
Sergeant Ted Raider
Farat: Communication or COM
Petty Officer Mark Emo
Plater: Technician Intelligence or Intel
Sergeant Mason Voodoo
Patrick: Logistics
NCO Jessie Ice
James: Communication or COM
LPO Drake Lobo
Viser: Plans and Targeting
Ensign John Dagwood
Marse: Logistics
Ensign Sam Clipper
Roge: Air/Medical
Acronyms
CIA: Central Intelligence Agency
SOG: Special Operations Group
OIC: Officer in Charge
COM: Communications
Keywords for SEALs that will be in this series not necessarily in this book:
Mission Name: Charlie Exec
Mission Launch Code Word: Irene, Eagle Eye
Joint Operation Center: JOC
ABORT - Directive to cease action/attack/event/mission.
ACTION - Directive to initiate a briefed attack sequence or maneuver.
ALPHA CHECK - Request for bearing and range to the described point.
ANCHOR - Orbit about a specific point; ground track flown by tanker. Information call indicates a turning engagement about a specific location.
ANGELS - Height of aircraft in thousands of feet.
ALAMO - Training term used to denote simulated launch of enemy, all-aspect radar missile.
ARMED (Safe/Hot) - Select armament (safe/hot) or armament is safe/hot.
AUTHENTICATE - To request or provide a response for a coded challenge.
BANDIT - Known enemy aircraft and type ordnance capability, if known.
BASE - Reference number used to indicate such information as headings, altitudes, fuels, etc.
BELLYCHECK - A momentary unloaded bank to check the blind side of a turning aircraft.
BENT - Identified system inoperative.
BLIND - No visual contact with friendly; opposite of term VISUAL.
BOGEY - A radar/visual contact whose identity is unknown.
DOPE - Request for target information as briefed/available.
BRACKET - Indicates geometry where aircraft will maneuver to a position on opposing sides either laterally or vertically from the target.
BREAK (Up/Down/Right/Left) - Directive to perform an immediate maximum performance turn in the indicated direction. Assumes a defensive situation.
BREVITY - Term used to denote radio frequency is becoming saturated/degraded and briefer transmissions must follow.
BROADCAST - Request/directive to switch to Broadcast Control.
BROKE LOCK - Loss of radar/IR lock-on (advisory).
BUDDY SPIKE (Position/Azimuth/Altitude) - Receiving friendly AI RWR.
BUGOUT (Direction) - Separation from that particular engagement/attack; no intent to reengage.
BULLSEYE - An established reference point from which the position of an aircraft can be determined.
BUMP - A fly-up to acquire line of sight to the target or laser designation.
BUNT - A pushover maneuver.
BURNER - Directive to select/deselect afterburner.
BUZZER - Electronic communications jamming.
CAP - An orbit at a specified location. Establish a combat air patrol.
CHAMPAGNE - An attack of three distinct groups with two in front and one behind. The leading two groups are attempting to bracket with the trailing third group flying up the middle.
CHATTERMARK - Begin using briefed radio procedures to counter comm jamming.
CHECK - A directive statement made to momentarily monitor (specified items/systems). No response is required if status is normal.
CHICKS - Friendly fighter aircraft.
CHRISTMAS TREE - Directive to briefly turn on exterior lights to enable visual acquisition.
CLEAN - No radar contacts; used to confirm a good battle damage check (i.e., no air-to-surface ordnance remaining on the wingman's aircraft).
CLEARED - Requested action is authorized (no engaged/support roles are assumed).
CLEARED DRY - Ordnance release not authorized.
CLEARED HOT - Ordnance release is authorized.
CLOSING - Bandit/bogey/target is getting closer in range.
COMMIT - Fighter intent to engage/intercept; weapons director (WD) continues to provide information.
CONTACT - Radar/IR contact at the stated position; should be in bearing, range, altitude (BRA), Bull’s-eye, or geographic position format.
CONTINUE - Continue present maneuver; does not imply clearance to engage or expend ordnance.
COVER - Directive to assume briefed support position and responsibilities.
CUTOFF - Request for, or directive to, intercept using cutoff geometry.
DEADEYE - Informative call by an airborne laser designator indicating the laser is inoperative.
DEPLOY - Directive for the flight to maneuver to brief positioning.
DIVERT - Proceed to alternate mission/base.
DOLLY - Data link equipment.
ELEMENT - Formation of two aircraft.
ENGAGED - Maneuvering with the intent of achieving a kill. If no additional information is provided (bearing, range, etc.), ENGAGED implies visual/radar acquisition of target.
ETA - Estimated Time of Arrival.
EYEBALL - Fighter with primary visual identification responsibility.
FADED - Previous radar contact is lost.
FEET WET/DRY - Flying over water/land.
FENCE - Boundary separating hostile and friendly area.
FENCE CHECK - Set cockpit switches as appropriate.
FLARES - Flares have been detected or directive to deploy flares.
FLASH - Temporary activation of IFF transponder on desired mode/code.
FLOAT - Directive/informative to expand the formation laterally within visual limits to maintain a radar contact or prepare for a defensive response.
FOLLOW DOLLY - Follow data-link commands.
FOX - Air-to-air weapons employment.
FOX ONE - Simulated/actual launch of radar-guided missile.
FOX TWO - Simulated/actual launch of infrared-guided missile.
FOX THREE - Simulated/actual launch of AMRAAM/Phoenix missile.
FOX FOUR - Bomber gunner has simulated firing on a target.
FOX MIKE - VHF/FM radio.
FURBALL - A turning fight involving multiple aircraft.
GADGET - Fire control radar.
GO SECURE - Activate secure voice communications.
GORILLA - Large force of indeterminable numbers and formation.
GREEN (Direction) - Direction determined to be clearest of enemy air-to-air activity.
HEADS DOWN - Call to inform aircrew that leader/wingman is head-down in the cockpit and wingman/leader is responsible for clearing.
HEADS UP - Enemy/bogey got through; no kill.
HOLDING HANDS - Aircraft in visual formation.
HOME PLATE - Home airfield.
HOT - In context, attack geometry will result in rollout in front of the target.
HOTEL FOX - HF radio.
HOUND DOG - Informative call from support fighter to engaged fighter within visual arena that a shot opportunity exists. Implies tally/visual.
JINK - Unpredictable maneuvers to negate a gun tracking solution.
JOKER - separation/bugout/event termination should begin.
KILL - Directive to commit on target with clearance to fire; in training, a fighter call to indicate kill criteria have been fulfilled.
MICKEY - Have Quick time-of-day (TOD) signal.
MIDNIGHT - Informative call advising that command and control functions (GCI/AWACS) are no longer available.
MUSIC - Electronic radar jamming. On AI radar, electronic deceptive jamming.
NO JOY - Aircrew does not have visual contact with the target/bandit; opposite of term TALLY.
PACKAGE - Geographically isolated collection of groups/contacts/formations.
PADLOCKED - Informative call indicating aircrew cannot take eyes off an aircraft/ground target without risk of losing tally/visual.
PAINT - Friendly AAI/APX interrogation.
PIGEONS - Magnetic bearing and range to a specified point.
PLAYTIME - Amount of time aircraft can remain on station.
POINT - Directive for an element either to turn toward each other as a defensive response or to reestablish a mutually supportive formation.
POP - Starting climb for air-to-surface attack.
POPEYE - Flying in clouds or area of reduced visibility.
POSIT - Request for position; response normally in terms of a geographic landmark, or off a common reference point.
POST ATTACK (Direction) - WD transmission to indicate desired direction after completion of intercept/engagement.
POST HOLE - Rapid descending spiral.
POWER - Reminder to set the throttles appropriately considering the IR threat and desired energy state.
PRESS - Directive to continue the attack; mutual support will be maintained. Supportive role will be assumed.
PUMP - A briefed maneuver to stop closure on the threat or geographical boundary while maintaining situation awareness.
PURE - Call indicating pure pursuit is being used or directive call to go pure pursuit.
PUSH (Channel) - Go to designated frequency.
ROGER - Indicates aircrew understands the radio transmission; does not indicate compliance or reaction.
SANDWICHED - A situation where an aircraft/element finds themselves between opposing aircraft/elements.
SEPARATE - Leaving a specific engagement; may or may not reenter.
SHADOW - Follow indicated target.
SICK - Described equipment is degraded.
SILENT - GO SILENT
directive to initiate briefed EMCON procedures.
SPARKLE - Target marking by a gunship or FAC using incendiary rounds.
SPLASH* - Target destroyed (air-to-air); weapons impact (air-to-ground).
SPOOFING - Informative that voice deception is being employed.
SPOT - Informative that laser target designation is being received.
SQUAWK - Operate IFF as indicated or IFF is operating as indicated.
STACK - Two or more groups/contacts/formations with a high/low altitude separation in relation to each other.
STATUS - Request for an individual's tactical situation; response is normally offensive,
defensive,
or neutral.
Maybe suffixed by position and heading.
STINGER - Formation of two or more aircraft with a single in trail.
STRANGER - Unidentified traffic that is not a participant in the mission.
STRANGLE - Turn off equipment indicated.
SUPPORTING - The act of assisting the engaged fighter in killing the bandit while maintaining overall battle situation awareness.
TALLY - Sighting of a target/bandit; opposite of NO JOY.
TARGET- Specification of sort responsibility.
TIED - Positive radar contact with element/aircraft.
TRACK - A series of related contacts indicating direction of travel.
TRAIL - Tactical formation of two or more aircraft following one another.
TRASHED - Informative call; missile in flight has been defeated.
TUMBLEWEED - Indicates limited situation awareness; no tally, no visual; a request for information.
VICTOR - VHF/AM radio.
VISUAL - Sighting of a friendly aircraft; opposite of BLIND.
WEEDS - Indicates that aircraft are operating close to the surface.
WILCO - Will comply with received instructions.
ZIPPER - Acknowledge radio transmissions with two clicks of the mike button.
Part One
The Beginning of the End
We gain strength, and courage, and confidence by each experience in which we really stop to look fear in the face... We must do that which we think we cannot.
Eleanor Roosevelt
Prologue
Thane could still smell the burnt wood and explosives that took out his friends and changed the course of his and his team’s lives forever. Even now, almost a year later, the sounds, the scents, hell, the feelings, were just like it had happened yesterday. He had tried to move forward, for his men, to help them, but it was hard. Every time he thought he was taking a step forward, something would come and smack them down right back to where they started, or maybe it was just Thane. He was the last of his team to find a purpose in life, and possibly the one who needed it the most.
He looked out into the dark night and wanted to scream, standing in the meeting room of the mansion they were using for a headquarters. Alex’s family was more than generous with the team and had helped them each find a way to continue to move on with their lives. Even if it was through the ones, they loved. Harper Bret barreled into their investigation, Alex’s parents had seen a way to keep the team involved in what they did best, help people. Even though the ranch was where they would be focused, part of being a SEAL would always be with them. This company Harper was building to help agencies with investigations was just what they needed to still feel like they were doing something good. Thane wasn’t sure how this whole fucked up mess was going to end, but truthfully,