33 min listen
The Sausage Factory: 461 – Shadow Gambit: The Cursed Crew by Mimimi Games
The Sausage Factory: 461 – Shadow Gambit: The Cursed Crew by Mimimi Games
ratings:
Length:
55 minutes
Released:
Oct 6, 2023
Format:
Podcast episode
Description
Chris O'Regan interviews Moritz Wagner of Mimimi Games and asks them about the design and development of their stealth strategy game, Shadow Gambit: The Cursed Crew.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode461.mp3
Music featured is by Filippo Beck Peccoz and the soundtrack to Shadow Gambit: The Cursed Crew can be bought from here:https://fbpsound.bandcamp.com/album/shadow-gambit-the-cursed-crew-original-game-soundtrack1. Main Theme2. Stranger Waves3. Sharpened the Knife
The Sausage Factory 461 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode461.mp3
Music featured is by Filippo Beck Peccoz and the soundtrack to Shadow Gambit: The Cursed Crew can be bought from here:https://fbpsound.bandcamp.com/album/shadow-gambit-the-cursed-crew-original-game-soundtrack1. Main Theme2. Stranger Waves3. Sharpened the Knife
The Sausage Factory 461 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Oct 6, 2023
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 27: Terri Vellmann: Show host Chris ORegan talks to Terri Vellmann, the Sao Paulo based video game developer about Heavy Bullets. Rogue likes are two a penny these days, but none are quite like Heavy Bullets. This game requires a tremendous amount of patience on the par... by The Sausage Factory