56 min listen
The Sausage Factory: 337 – Trials of Fire by Whatboy Games
The Sausage Factory: 337 – Trials of Fire by Whatboy Games
ratings:
Length:
65 minutes
Released:
Jun 18, 2021
Format:
Podcast episode
Description
Chris O'Regan chats to Dax Ginn and Adam Doherty of Whatboy Games about the design and development of their tactical RPG deck building game, Trials of Fire.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode337.mp3
Music featured is by SCNTFC and can be bought from here: https://scntfc.bandcamp.com/album/trials-of-fire
1. Thunder's Path2. Fire Colony3. A Trial of Fire
The Sausage Factory 337 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode337.mp3
Music featured is by SCNTFC and can be bought from here: https://scntfc.bandcamp.com/album/trials-of-fire
1. Thunder's Path2. Fire Colony3. A Trial of Fire
The Sausage Factory 337 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Jun 18, 2021
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 24: Fireproof Studios: Show host Chris O'Regan chats to Barry Meade of Fireproof Studios about The Room games as well as Barrys own history in developing games, which started in the early 1990s. Chinese puzzle boxes are amazing objects that Fireproof Studios has made not o... by The Sausage Factory