49 min listen
The Sausage Factory: 363 – A Juggler’s Tale by kaleidoscube
The Sausage Factory: 363 – A Juggler’s Tale by kaleidoscube
ratings:
Length:
55 minutes
Released:
Nov 19, 2021
Format:
Podcast episode
Description
Chris chats to Dominik Schön of kaleidoscube about the design and development of their puppet themed, narrative driven action adventure, A Juggler’s Tale.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode363.mp3
Music featured is by Jordan Toms (http://www.jordan-toms.de/) and the tracks featured in this episode are listed below:
1. Main Theme2. Run3. Credits
The Sausage Factory 363 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode363.mp3
Music featured is by Jordan Toms (http://www.jordan-toms.de/) and the tracks featured in this episode are listed below:
1. Main Theme2. Run3. Credits
The Sausage Factory 363 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Nov 19, 2021
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 35: Aeria Games: Show host Chris ORegan chats to Jay Myung of Aeria Games about Chaos Heroes Online. There's a multitude of MOBA games out there and Chaos Heroes Online is another to enter into the fray while yelling PUSH MID. by The Sausage Factory