56 min listen
The Sausage Factory Episode 43: Daniel Linssen
The Sausage Factory Episode 43: Daniel Linssen
ratings:
Length:
79 minutes
Released:
Sep 12, 2014
Format:
Podcast episode
Description
Chris O'Regan chats to Daniel Linssen about The Sun and Moon.
When is a platform not a platform? When it turns into water and reverses the polarity of gravity. At least that is the case with The Sun and Moon. Show host Chris O'Regan first discovered The Sun and Moon at EGX 2014 but only managed to play it at Play Expo in Manchester. Using minimalist visuals, The Sun and Moon relies on both momentum and the acceptance on the part of the player to use the changing nature of the platforms to move around any given level. Developed by Daniel Linssen who is based in Sydney, Australia Chris chats to him about the Sun and Moon as well as a plethora of other topics including the cross over between tabletop and video games.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode43.mp3
The Sausage Factory 43 was edited by Chris O'Regan
When is a platform not a platform? When it turns into water and reverses the polarity of gravity. At least that is the case with The Sun and Moon. Show host Chris O'Regan first discovered The Sun and Moon at EGX 2014 but only managed to play it at Play Expo in Manchester. Using minimalist visuals, The Sun and Moon relies on both momentum and the acceptance on the part of the player to use the changing nature of the platforms to move around any given level. Developed by Daniel Linssen who is based in Sydney, Australia Chris chats to him about the Sun and Moon as well as a plethora of other topics including the cross over between tabletop and video games.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode43.mp3
The Sausage Factory 43 was edited by Chris O'Regan
Released:
Sep 12, 2014
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 24: Fireproof Studios: Show host Chris O'Regan chats to Barry Meade of Fireproof Studios about The Room games as well as Barrys own history in developing games, which started in the early 1990s. Chinese puzzle boxes are amazing objects that Fireproof Studios has made not o... by The Sausage Factory