Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

How to Make Environmental Campaigns Go Viral Using Augmented Reality Games, Kay Vasey + Olivier Bos MeshMinds Ep49

How to Make Environmental Campaigns Go Viral Using Augmented Reality Games, Kay Vasey + Olivier Bos MeshMinds Ep49

FromHow to Save the World | The Psychology & Science of Environmental Behavior


How to Make Environmental Campaigns Go Viral Using Augmented Reality Games, Kay Vasey + Olivier Bos MeshMinds Ep49

FromHow to Save the World | The Psychology & Science of Environmental Behavior

ratings:
Length:
78 minutes
Released:
Apr 3, 2023
Format:
Podcast episode

Description

MeshMinds makes planet-themed augmented reality games designed to massively increase engagement and social media sharing of environmental campaigns.
Kay and Olivier and I met when we were working for UNEP on the Clean Seas campaign. They do some really interesting work using the software Spark AR (that’s only used for instagram and Facebook applications) to make these very novel, light, immersive, and fun experiences - kind of like a mini or micro game - that people access by pressing the star icon on Instagram.
And holey moley, the things they make really work! Their game-like creations on Instagram have gotten millions of plays, shares, and viral marketing spreading by mastering this novel approach to engagement.
In this episode, we'll be diving into various creative ways you can use Spark AR and some of the theory to getting your project to really work.
Download the Spark AR software for free and try and make something https://sparkar.facebook.com/ar-studio
Don't forget, always jump on YouTube to search for free tutorials for anything you want to learn.
Meshminds.com
https://www.instagram.com/meshminds/
https://www.linkedin.com/in/kvasey/
https://www.linkedin.com/in/olivier-bos/
* * * 
How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com
Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet
Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 
This podcast is supported by our friends at Earth Hacks who run environmental hackathons, Conservation X Labs who promote community-driven open tech development for conservation, and Climate Designers - a network of designers who use their creative skills for climate action.
Follow on
Twitter @katiepatrick
Instagram @katiepatrickhello
LinkedIn https://www.linkedin.com/in/katie-patrick/
Released:
Apr 3, 2023
Format:
Podcast episode

Titles in the series (80)

What *really* gets people to take action for the planet? Environmental engineer, designer, and author, Katie Patrick, takes you on a wild intellectual journey into the heart of the environmental psyche. Katie hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to get more people to adopt your environmental campaign, product, or behavior. Warning: Best for deep sustainability nerds. Sign up for Katie's free course on climate action + gamification design at http://katiepatrick.com.