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Travis Scott, Activision Pitches, Good Vs. Bad Producers, EQ, Social Networks, MicroProse, Steve Jobs, Taking the High Road with Chris Hewish

Travis Scott, Activision Pitches, Good Vs. Bad Producers, EQ, Social Networks, MicroProse, Steve Jobs, Taking the High Road with Chris Hewish

FromGame Dev Advice: The Game Developer's Podcast


Travis Scott, Activision Pitches, Good Vs. Bad Producers, EQ, Social Networks, MicroProse, Steve Jobs, Taking the High Road with Chris Hewish

FromGame Dev Advice: The Game Developer's Podcast

ratings:
Length:
59 minutes
Released:
Aug 12, 2020
Format:
Podcast episode

Description

On this episode, we welcome guest Chris Hewish, President of Xsolla. We start by discussing Chris’s take on the effects of coronavirus, his new role at Xsolla, and how he got started in the game industry, offering insight into what he wishes he had known at the beginning. He then shares valuable advice for people entering the industry and for people trying to advance their careers in Design or Production – hint: bootstrapping your way in and learning emotional intelligence can help.
Chris divulges a few of his favorite games he’s worked on and what he’s excited about, including the evolution of cross-platform play and games becoming their own social platforms. We discuss some potential threats to the game industry and share candid thoughts on AR/VR/MR technology. Some funny stories are shared, a few including odd pets, and Chris talks about his current game of choice keeping him up. The episode wraps up with an overview of Xsolla’s platform, along with some more powerful advice for people currently working in the game industry.
“I wish I had known that sometimes there’s more power, not power in a control sense, but there’s more power in being able to move things forward by listening than there is by telling.”                                       - Chris Hewish
Chris Hewish is a multifaceted leader who's worked in both the developer and publisher sides of the business; having been directly involved in designing or producing over 50 Console, PC, Mobile, and VR games. His unique skill-set combines the design and production skills of a developer, with the business and strategic acumen of a publisher; all supported by a servant leader mentality. He’s managed individual game teams, operated multi-game studios, and run worldwide interactive business units at companies like Activision, DreamWorks Animation, Survios, and Skydance Interactive. He loves creating concepts, building prototypes, establishing roadmaps, managing production, owning P&L’s, and being a strategic thinking vision holder who brings the best out of the teams he works with.
Visit Chris’s website
Follow him on Twitter
 
Discussion Details:
[01:02] Introducing Chris Hewish
[01:30] Dealing with COVID-19 both personally and professionally
[04:08] Chris’s new role as President at Xsolla
[05:19] How he got started in the industry
[11:15] What do you wish you had known when you started?
[14:48] Advice for someone looking for their first job in the industry
[18:41] Advice for someone trying to advance their career in Design or Production
[26:02] Chris’s favorite games to work on
[28:38] What Chris is excited about
[34:18] Potential threats to the gaming industry
[38:08] Thoughts on VR/AR/MR technology
[41:13] Some funny stories including one with a pet spider
[49:02] Games Chris plays now
[50:14] Some details about Xsolla
[54:45] Best piece of advice for people working in the industry right now
[57:12] Outro
 
Show Links:
*Games Workshop
*Sid Meier
*Bruce Shelley
*Vampire the Masquerade
*Travis Scott in Fortnite
*Creating in Roblox
*EQ
*MicroProse
*Apex Legends
*Xsolla
 
Game Dev Advice:
*New: Game Dev Advice Patreon
*Game Dev Advice Twitter
*Game Dev Advice Email
*Game Dev Advice Website
*Level Ex Website - we’re hiring for all kinds of roles
*Game Dev Advice Hotline: (224) 484-7733 – give me a call and ask a question
*Don't forget to subscribe and go to www.gamedevadvice.com for full show notes with links
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Released:
Aug 12, 2020
Format:
Podcast episode

Titles in the series (64)

+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!