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PROPHECY OF A PLANET: BETRAYED FROM WITHIN
PROPHECY OF A PLANET: BETRAYED FROM WITHIN
PROPHECY OF A PLANET: BETRAYED FROM WITHIN
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PROPHECY OF A PLANET: BETRAYED FROM WITHIN

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Prophecy of a Planet: Betrayed From Within is a Literature Book that takes you into a magical realm filled with Unique Creatures and Kazar/castles. This Fictional Fantasy story takes readers on an incredible journey with Matoca and his small Ban. Your travel will

LanguageEnglish
Release dateDec 24, 2023
ISBN9798869108388
PROPHECY OF A PLANET: BETRAYED FROM WITHIN
Author

Anthony B. Smellie

Greetings, my career in the United States Military took me to many places in the world and interesting people, add in an active imagination, you get unique and interesting stories.

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    Book preview

    PROPHECY OF A PLANET - Anthony B. Smellie

    1

    TITLE

    PROPHECY OF A PLANET

    BETRAYED FROM WITHIN

    BY

    ANTHONY B. SMELLIE

    2

    BOOK INFORMATION

    This is another Diyha Animation Production Product.

    Author Anthony B. Smellie

    Edited by Monica D. Dyer

    Map Illustration by Mike Yucka

    Story Created in 1988

    2014 Published by Diyha Animation Production Studios

    Soft Book-979-8-8689-4773-5

    Hard Book- 979-8-8690-8989-2

    eBook- 979-8-8691-0838-8

    Printed in the United States. All Rights Reserved

    All names in this story are fictional and they are created by the Author.

    For more stories from Diyha Animation Production Studios go to

    https://anthonybsmellie.com/,

    This book is a work of fiction and any resemblance to persons, living or dead, or places, events or locales is purely coincidental. The characters are productions of the author’s imagination and are used fictitiously. Copyright © 2015

    No part of this book may be reproduced or transmitted in any form or by any means, graphic, electronic, or mechanical, including photocopying, recording, taping, or by any information storage retrieval system, without the permission, in writing, of the author.

    3

    TABLE OF CONTENT

    TITLE                                         1

    INFORMATION                       2

    TABLE OF CONTENT             3

    DEDICATION                           4

    MAP                                             5

    THE PROPHECY                       6

    PROLOGUE                                7

    CLAN DEKAM                           8

    NEW AREAS                              9

    SURPRISED                               10

    NIYA's RESPONSE                    11

    GREAT BATTLE-NIYA            12

    DEKAMS GREAT HALL         13

    THE MESSAGE                         14

    SNAR REMEMBERS                15

    THE NOTE                                 16

    THE DEBATE                            17

    THE BATTLE                             18

    TREIA LEAVES                        19

    CLAN DEKAM                         20

    THINGS TO KNOW                21

    4

    DEDICATION

    Special thanks to God for if it was not for His blessings none of this could have happened.

    Also, for those who believed in me and my writing.

    5

    MAP

    6

    THE PROPHECY

    Within the walls of the Jatego, the Dekam High Council comes to order.

    To discuss a message from Matoca concerning their border.

    A message arrives telling of a great plan, But many on the Council refuse to stand.

    Tempers rise as the Council continues. Then one member takes the floor.

    Another pleads to the rest and then heads to the door.

    Those remaining listen, to a plan from one member.

    As the Council departs everyone talks about, what has just happened.

    Two of their kinsmen walked into a lair,

    They told what was said and tempers did flare.

    Back in the Council room, they both stood their ground

    Two stand toe to toe engaged in their rage,

    as blades are drawn they sing through the air.

    A matron stepped in between, showing no fear.

    She turns around, to see her flame on the ground, so it begins.

    Later they will find out, we were 'Betrayed from within'.

    ******

    7

    PROLOGUE

    The Jatego is the largest high rock (mountain) on the face of the Icka Domain. It is vast and stretches as far around as it is high. It takes fifteen Turns of the Firelight to reach the top and twenty turns to walk around from start to finish.

    The Yohba Tree grows all over the Jatego, the only difference is they are not as close as those in the Q-Farhti Forest. But this does not mean a clan cannot vanish amongst them if they so desire.

    If one were to climb a Yohba Tree from the highest point of the Jatego. One would be able to see all the beauty of Icka. Gazing toward the Mighty Q-Farhti Forest, one can see the vast canopy of trees.

    This covers the entire forest and helps protect the Veloians from the Mighty Lentars. Turning to the left is the realm of the Arkarians, known as the 'Arkarian-Low-Lands'. From this height, one can see well into the Arkarian's lands towards the 'Arqa-Pass'.

    To the right of the Jatego is the Adeian Marluing (city), or what is left of that Marluing, the ruins of Matoca's Kazar. Beyond Matoca's Kazar are a few more high rocks.

    Beyond them sits another Marluing called Zannella. Continuing to the right behind the Jatego is the Nni Rivulet. This is a flow of water that has its source deep within the Jatego. The Nni Rivulet stretches across the entire face of Icka.

    The word Jatego is from Clan Dekam meaning 'Home of the Dekam', and it is their dwelling area. The power of the Dunamis is strong for those who are born in this world.

    However, unlike other clans who use their Dunamis Powers in battle, Clan Dekam does not. They use it in other ways. Living inside the Jatego itself, darkness is an accepted factor.

    Dekams use their Dunamis Power to create light for what they call the ‘Eternal Torch’. This means light which never dims and is created by the ‘Krimsha’ who has the art of rock movement. There are other ways that the Dekams use their Dunamis Power, but all of this will be revealed later as our tale unfolds.

    Both male and female Dekams stand between four to six cycles of a Yohba tree. Their frames range from small to medium in build, and they are very muscular. This is known as the 'Built of a Warrior'.

    The quality of their hair is like still water with a steady breeze blowing across it. The color is like that of Turn of the Twins when they are in hiding [meaning black and wavy]. Which falls around an oval-shaped head.

    The skin color of the Dekam varies from light to dark brown. Which can be smooth or rough. Their eyes are solid grayish blue but do not match the color of their hair like the Veloians.

    However, it gives them the ability to gaze during the Turn of the Twins, [meaning the ability to see in the dark]. They all have thick eyebrows which grow straight across their faces. The garments of the Dekams are made from the Q-Ral Plant.

    **{Because the clan is so large, each member of the council represents a different section of the clan. For example, the warriors of the clan are represented by Niya; the Brood (meaning teens), by Tannous and Cera, this goes for all 12 council members. This will give you a better understanding of how this clan works differently from the others.**}

    Garn is the overall leader of the clan, recognized as the High-One. When a decision needs to be made, the majority rules, but if it cannot be reached, Garn leads the way with his wisdom. The Dekams have a strong bond with each other as well as with the clan. Therefore, their battle for the clan is very ferocious.

    ******

    8

    CLAN DEKAM

    The Dekams are not as tall as the rest of the clans in this world. Even if they are of the ‘Warrior's Class’, one should not underestimate them. For one Dekam warriors can battle as many as ten Adeians. Their will is such that when in battle, only a tall Arkarian can match their skills, but not necessarily their speed. This is because when blood is drawn, despite their height, no foe is beyond vanquishing.

    Their fighting ability is heightened by what they call the 'RAGE'. This ‘RAGE’ gives a Dekam the strength of ten Adeians, five Veloians, and one Arkarian.

    This also happens when the clan is in danger. The 'Rage' can be good and bad. It makes a Dekam fight until their foe is slain, or they are slain, or rendered unconscious.

    Unlike the Veloians who have one leader the Na'Katon. Clan Dekam is led by the High Council

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