The Little Book of Weed Games: Hilarious Pot-Smoking Games and Cannabis-Themed Activities to Spark Up Your Next Smoke Sesh!
By Mr. Bud
()
About this ebook
Mr. Bud
Mr. Bud has been a cannabis connoisseur for as long as he can remember, which granted, is not that long. He has traveled the world, mostly in his mind via the Discovery Channel. He is admired by college kids and disdained by his peers for discovering the one true fountain of youth: smoking enough pot to not mind living in your mom’s basement.
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The Little Book of Weed Games - Mr. Bud
A Note from Mr. Bud
If you’re like most stoners, you’ve got a crew of regulars you love to sit around and smoke with. You’ve probably got some rituals about where people sit, what you use to smoke from, what you watch once you’re high—stuff like that. But as wonderful as all that is in its pure form, after a while a cipher can go a little stale. You’ve watched and rewatched every single episode of Family Guy and South Park. You’ve taken the same trek to 7-Eleven for a Slurpee of your own design (a mix of all the flavors, but mostly the blue one) enough times to rot your teeth out, and if someone brings up Phish again, you’re going to freak out.
Well, Mr. Bud is here to save the day (or night)! With these 25 weed-errific games, you’ll put the pizzazz back in your pot, the blast back in your bong, and the kink back in your kind bud. You’ll throw dice, play cards, revive some dusty board games, and breathe smoke back into classic movies. I’ve even provided stoner versions for a few of your favorite childhood board games online at www.ulyssespress.com/books/the-little-book-of-weed-games
. You’ll never think about Candy Land the same way again.
Unlike in drinking games where you have to drink when you lose, the games in this book reward you with smoking. If you do well and win, you smoke—as it should be. There are a couple of games where I give the option to do the opposite, and smoke as a penalty, and really any game can be flip-flopped and played this way. But that makes no sense to Mr. Bud.
I recommend using dirt weed or even spliffs (if you’re into the whole tobacco thing) to play the games in this book. If you use the fancy hydroponics shit, you’re going to burn a lot of dough, cuz that stuff ain’t cheap, and you’re about to smoke a lot. And since you’re going to smoke a lot, try to know your limits. Being super high is super fun! Being too high is just a paranoid bummer. So call it quits whenever you feel like you’ve had enough, or you could smoke yourself blind (Mr. Bud did that once—true story!).
OK, you’ve been warned! Now get going!
Dice and Deck Games
Turn boring old cards and dice into exciting new ways to get waaaaaay too friggin’ stoned!
ZONK
One of the oldest weed games known to man, this game harkens back to ye olde 1970s. The ancient texts have been rewritten and revised countless times by forgetful stoners, so though no verifiably official rule set can be trusted absolutely, the version below is Mr. Bud’s favorite. It may seem complicated at first, but trust me, the rules make a lot of sense once you get them down.
Object of the game
Roll dice for points.
Points get you bong hits.
Bong hits make you happy.
Highest score/player wins—really though, everyone who plays wins.
What you will need
5 dice
1 notebook
1 pen, pencil, or crayon
3 or more players
Snacks never hurt
1 sucker to be the scorekeeper (they also get to be a player, so they should be somewhat trustworthy and be able to do simple addition under the influence—or at least own a calculator)
How to play
1. The youngest player rolls first to start the game. Gameplay goes clockwise. Each turn starts by rolling all 5 dice.
2. You must get at least one scoring die (see below for the down-low on scoring dice), or you zonk out and get 0 points. If at least 1 die scores you points, you can take those points and end your turn (if you’re a total wuss, anyway).
3.Or you can gamble by rerolling the non-scoring dice to increase your score. You can stop after any successful gambling roll and take your points and be all pleased with yourself. The only time you have to reroll is if you are using all 5 scoring dice.
Gambling rolls
1. You can reroll as many dice as you want, as long as at least 1