Pinball Adventures - Volume 2
By Andrew MacBain and Veronica MacBain
()
About this ebook
The Pinball Adventure’s Team, will mystify you with a unique magical edition focusing on a number of the most important pinball machines that take magic in many different directions. Meet with Magic superstars Penn & Teller, and finds out what their ties are in the pinball world and learn about the video game they created.
Read more from Andrew Mac Bain
Pinball Adventures - Volume 3 Rating: 0 out of 5 stars0 ratings
Related to Pinball Adventures - Volume 2
Titles in the series (2)
Pinball Adventures - Volume 1 Rating: 0 out of 5 stars0 ratingsPinball Adventures - Volume 2 Rating: 0 out of 5 stars0 ratings
Related ebooks
Pinball Adventures - Volume 1 Rating: 0 out of 5 stars0 ratingsPinball Wizards: Jackpots, Drains, and the Cult of the Silver Ball Rating: 4 out of 5 stars4/5Attract Mode: The Rise and Fall of Coin-Op Arcade Games Rating: 5 out of 5 stars5/5The Dreamcast Encyclopedia: Every Game Released for the Sega Dreamcast Rating: 0 out of 5 stars0 ratingsOnce Upon Atari: How I made history by killing an industry Rating: 5 out of 5 stars5/5How to Play a Video Game Rating: 3 out of 5 stars3/5Power-Up: How Japanese Video Games Gave the World an Extra Life Rating: 4 out of 5 stars4/5Why We Love Video Games: Stories from the Virtual Playground Rating: 0 out of 5 stars0 ratingsMetal Gear Solid Rating: 0 out of 5 stars0 ratingsGame Freaks 365's PS3 Review Guide Rating: 3 out of 5 stars3/5The Empire of Effects: Industrial Light and Magic and the Rendering of Realism Rating: 0 out of 5 stars0 ratings101 Amazing Atari 2600 Facts Rating: 2 out of 5 stars2/5Playing to Win: Sports, Video Games, and the Culture of Play Rating: 0 out of 5 stars0 ratingsService Games: The Rise and Fall of SEGA Rating: 3 out of 5 stars3/5101 Amazing Sega Mega Drive Facts Rating: 0 out of 5 stars0 ratingsThe Games of the Decade Rating: 0 out of 5 stars0 ratingsAngels, Devils, and Boomsticks: The Making of Demons with Shotguns Rating: 0 out of 5 stars0 ratingsStarflight: How the PC and DOS Exploded Computer Gaming 1987-1994 Rating: 0 out of 5 stars0 ratingsDecades of Terror 2019: 2000's Monster Films: Decades of Terror 2019: Monster Films, #3 Rating: 0 out of 5 stars0 ratingsBefore the Crash: Early Video Game History Rating: 4 out of 5 stars4/5Jeff Smith: Conversations Rating: 0 out of 5 stars0 ratingsArcade Gaming Rating: 5 out of 5 stars5/5Pinball Machines: Beginners Guide To An Awesome Arcade Machine Rating: 0 out of 5 stars0 ratingsMatinee Melodrama: Playing with Formula in the Sound Serial Rating: 0 out of 5 stars0 ratingsAdventure: The Atari 2600 at the Dawn of Console Gaming Rating: 0 out of 5 stars0 ratingsMonsters in the Dark: The Making of X-COM: UFO Defense Rating: 5 out of 5 stars5/5Making Games For The NES: 8bitworkshop Rating: 5 out of 5 stars5/5101 Amazing Sega Master System Facts Rating: 0 out of 5 stars0 ratingsTrigger Happy Rating: 3 out of 5 stars3/5Godzilla on My Mind: Fifty Years of the King of Monsters Rating: 3 out of 5 stars3/5
Video Games For You
The Super World of Mario: The Ultimate Unofficial Guide to Super Mario® Rating: 4 out of 5 stars4/5The BIG Book of Animal Crossing: New Horizons: Everything you need to know to create your island paradise! Rating: 5 out of 5 stars5/5The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters Rating: 4 out of 5 stars4/5Fallout: A Tale of Mutation Rating: 5 out of 5 stars5/5The SNES Encyclopedia: Every Game Released for the Super Nintendo Entertainment System Rating: 4 out of 5 stars4/5Pojo's Unofficial Big Book of Pokemon Rating: 3 out of 5 stars3/5Dark Souls : Beyond the Grave - Volume 2: Bloodborne & Dark Souls III Rating: 0 out of 5 stars0 ratingsThe Last Of Us: Surviving The Super Apocalypse Rating: 0 out of 5 stars0 ratingsNES Classic: The Ultimate Guide to Castlevania 2 Rating: 0 out of 5 stars0 ratingsDark Souls : Beyond the Grave - Volume 1: Demons Souls - Dark Souls - Dark Souls II Rating: 5 out of 5 stars5/5Sonic the Hedgehog: The Official Cookbook Rating: 3 out of 5 stars3/5Hilarious Jokes for Minecrafters: Mobs, Creepers, Skeletons, and More Rating: 1 out of 5 stars1/5Big Book of Zelda: The Unofficial Guide to Breath of the Wild and The Legend of Zelda Rating: 4 out of 5 stars4/5The Legend of Zelda. The History of a Legendary Saga Vol. 2: Breath of the Wild Rating: 0 out of 5 stars0 ratingsLimitless Sky: No Man's Sky Unofficial Discovery Guide Rating: 0 out of 5 stars0 ratingsUltimate Guide to Mastering Command Blocks!: Minecraft Keys to Unlocking Secret Commands Rating: 5 out of 5 stars5/5The NES Encyclopedia: Every Game Released for the Nintendo Entertainment System Rating: 4 out of 5 stars4/5The Sega Mega Drive & Genesis Encyclopedia: Every Game Released for Sega's 16-bit Console Rating: 5 out of 5 stars5/5The Ultimate Final Fantasy XIV Cookbook: The Essential Culinarian Guide to Hydaelyn Rating: 5 out of 5 stars5/5Legendary World of Zelda Rating: 4 out of 5 stars4/5101 Awesome Builds: Minecraft® Secrets from the World's Greatest Crafters Rating: 4 out of 5 stars4/5Live to Tell the Tale: Combat Tactics for Player Characters Rating: 4 out of 5 stars4/5Think Like A Game Designer Rating: 4 out of 5 stars4/5The Big Book of Roblox: The Deluxe Unofficial Game Guide Rating: 4 out of 5 stars4/5Quest for the Golden Apple: An Unofficial Graphic Novel for Minecrafters Rating: 5 out of 5 stars5/5Zelda: The history of a legendary saga Rating: 2 out of 5 stars2/5
Reviews for Pinball Adventures - Volume 2
0 ratings0 reviews
Book preview
Pinball Adventures - Volume 2 - Andrew MacBain
SMOKE & MIRRORS: How Penn & Teller Created the Best Worst Video Game Ever and Indirectly Helped Raise over $4 million.
Earlier this year I met up with both Penn & Teller after their magic show in Vegas, and asked them if pinball has had any influence in their lives.
With Penn, he explained that he loved to play pinball and is drawn to any machine if he see one while traveling or at a local joint at home. He said that he had owned several pinballs and that he enjoyed them that much he donated several of his own pins to the Vegas Pinball hall of Fame. Think about that the next time you are down in Vegas and playing a pinball machine, it might have been owner by Mr. Magic himself.
Teller told a different store relating to pinball. He remembers one of his first jobs; he had to empty the money out of the old pinballs machines and other arcade machines way back in the day. He would not say what day but I am sure not that long ago.
Then they both asked me had I heard of their game Smoke and Mirrors?
And then, they ended the interview with a photo.
When I replied to the office I told Ryan about the interview and the game Smoke
and Mirrors and Ryan told me their story…
In April 1995, Penn and Teller were set to release a video game for the Sega CD console, aptly named Smoke and Mirrors. Smoke and Mirrors was a set of minigames in one cartridge intended as a bag of tricks, gags, and, yes, smoke and mirrors, metaphorically speaking. It was never released as the game publisher went bankrupt before they could sell the game and, it was lost to time.
One mini-game in Smoke and Mirrors was so different from any other video game it gained a cult following for its ridiculous nature. This game was called Desert Bus. The game concept for Desert Bus was created by Penn, Teller, and, their good friend, Eddie Gorodetsky (an award winning writer for shows such as Two and a Half Men
and Saturday Night Live
). It was intended as satire to work against the anti-video-game lobby, which Teller was an active opponent of. Moving on to the game, what is Desert Bus exactly?
Desert Bus is the most inoffensive, ultra-realistic bus driver simulator ever created. The goal of the game is to make the boring, and realistic, 360-mile journey between Tucson, AZ and Las Vegas, NV at a maximum speed of 45 MPH. At that speed, the journey takes 8 full hours from finish. When you complete the journey one-way, you get a single point and can drive all the way back to Tucson, over another 8 hours, to get another point.
Since this is ultra-realistic, there is no way to pause or quit the game (aside from shutting off the console). You’re also deprived of any excitement while playing; there are no passengers on the bus, any traffic, and only sprawling sand as far as you could see. The only entertainment you have is the odd rock, road sign, or, even rarer, bug splattering against the windshield. You do have the option to honk the horn and hear a squeak as you open the passenger door of the bus (although you never see it open).
What makes this infamously boring as life game the powerhouse it is? The driving itself. You might assume the bus drives in a straight line. It doesn’t. If you hold down the drive button, the bus will slowly drift to the right and the engine stalls when you reach the sand. Once the engine stalls, the bus stops and your journey forward halts. To make it even better, instead of restarting from the beginning instantly, you get towed back to the start of the line, in real-time. That means, if you’ve driven 6 hours and 42 minutes toward Vegas, you’re tow back to Tucson takes 6 hours and 42 minutes. At least do nothing, and the bus looks like it’s driving itself.
Now, were you paying attention, you’ll have questions about how I played an unreleased game from the mid 90’s. Three weeks before Absolute Entertainment (the publisher for Smoke and Mirrors) went bankrupt, they sent media copies out to game review websites and magazines.
While most of these copies were probably thrown out, lost, or destroyed over the years, one copy made it to Frank Cifaldi in September 2005. Frank, a video game archivist, preservationist, historian, developer and founder of Lost Levels
(http://www.lostlevels.org/), a website aimed at preserving obscure and rare video games. Frank brought Desert Bus, along with the entire Smoke and Mirrors game, back from the dead. He created a review and posted the actual game file to several online forums where anyone could download and play it.
Fast forward to 2006 and Desert Bus has gained a cult following. It grabbed the attention of Paul Saunders, a co-founder of LoadingReadyFun, a comedy troupe and video production house in Victoria, BC, Canada. Paul wanted to use Desert Bus for a comedy sketch where he and the others in the troupe would play the game for as long as they could while streaming it online for others to watch.
When Paul brought his idea to the other members of the group, it evolved. James Turner (a member of LoadingReadyFun) added to the idea by suggesting they use whatever internet fame they had to turn this into a fundraiser for Child’s Play (http://childsplaycharity.org/). Child’s Play is a charity that purchases and donates video games and game consoles to children’s wards in hospitals around the world. Thus, The First Annual Desert Bus for Hope
was created in November 2007.
A simple website was made where anyone could donate money to the cause. For each donation received, the group would pledge to drive a portion of the 8 hour stretch of game. In a New Yorker online article from 2013, Graham Stark, co-founder of LoadingReadyFun, was quoted as saying, The event itself was very cobbled together in the first year. The camera’s wide-angle lens was held on with rubber bands.
They had no plans for food or much of anything else. Luckily for them, Penn and Teller knew the fundraiser and Teller contacted the group and offered to buy them lunch every day from a local Chinese restaurant. Both Penn and Teller donated $500 each that first year.
The goal the troupe had set out the first year was $5,000, but, over 108 hours, they raised an astonishing $22,085 and a world record of 5 points in Desert Bus. Now, going into its 12th year, come November 9th, 2018, Desert Bus for Hope has raised close to $4.5 million and, last year, played for 158 hours. The team plans to continue playing for years to come. Graham Stark commented that Desert Bus is without a doubt, the very worst video game I have ever played.
You can visit the Desert Bus for Hope website at https://desertbus.org/.
Due to the attention the game garnered from this event and the cult following that formed over the years since its revival, the game was provided on both Android and iOS app stores but was taken down due to copyright issues last year. However, you can still find versions under different names available for download and a Virtual Reality (VR) version made for PC, released in 2013. If you have an itch to do a repetitive, monotonous task for hours on end while depriving yourself of proper nutrition and sleep, try to set a new world record!
So I guess we all know the rest of the story. Magicians dabble in both Pinball and Arcade games.
Ryan Ponto
Andrew MacBain