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Call of Duty: Battle Reports
Call of Duty: Battle Reports
Call of Duty: Battle Reports
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Call of Duty: Battle Reports

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This book is about firsthand accounts from a gamer. These are his stories of all his different battles in Call of Duty spanning over 9 months of game play. The other players are his friends and co-workers and you will get to know more about each of them as you read each battle report.
LanguageEnglish
PublisherLulu.com
Release dateApr 1, 2011
ISBN9781257367214
Call of Duty: Battle Reports

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    Book preview

    Call of Duty - Scott Reiter

    Call of Duty: Battle Reports

    1st Edition, July 2010

    Copyright © 2010 by Scott Reiter

    Cover design by Scott Reiter

    Book design by Scott Reiter

    All rights reserved.

    No part of this book may be reproduced in any form or by any electronic or mechanical means including information storage and retrieval systems, without permission in writing from the author. The only exception is by a reviewer, who may quote short excerpts in a review.

    Scott Reiter

    Visit www.lulu.com

    Printed in the United States of America

    First Printing: July 2010

    ISBN-978-0-557-55497-3

    eISBN: 978-1-25736-721-4

    Special thanks to my college friends and co-workers, without them I would not have had any of the awesome stories to put into this book. I would also like to thank two of my friends for their help in proof reading and getting this book ready to publish.

    About the Author:

    Scott grew up on a farm in rural North Dakota. His dad is the high school computer teacher and that is what triggered his interest in computers. He has always had a passion for video games since he got his first Super Nintendo and played Wolfenstein and Red Alert on the PC. Scott still plays a lot of computer games but also enjoys his Xbox 360 and is a huge Halo fan. He went to college at Valley City State University where he received a degree in Computer Information Systems and worked at the computer Help Desk. Scott currently lives and works in Fargo, ND.

    Message from the Author:

    I first started this whole Battle Reports thing to just keep track of my score. I just wanted to see how well I did from day to day. That’s why the top of the first page is just my kill to death ratio, the map and the game type. I got the idea to type up a little after-action game reports after the Railyard game on Nov. 7th 2006. The game was so close that we ended up winning it 100-99. I felt that it would be fun to write about these experiences and put down all the highlights and funny moments from the game, maybe even make up something like this someday. Now I have hundreds of pages filled with two years worth of playing Call of Duty.

    Call of Duty is a very fun game. In high school my friends and I would sneak into the computer lab, (my dad was the computer teacher) and stay up all night playing CoD. We even got some of the kids from the grades under us to start playing so we would have more people to kill. It was really fun. When I started working at the Help Desk in the Fall of 2005, we played the Medal of Honor: Spearhead multiplayer demo. It was fun, but the problem was that there were only two levels and out of those two levels we only played the one, Malta, over and over. I got sick of that really fast. I tried getting everyone to switch over to BattleField 1942, which some of my friends and I played on the Wednesday nights that I worked. Some of them didn’t like change, and for CJ and Mike especially, it was like pulling teeth. I finally got the chance to get everyone to play CoD when Kringlie left for his new job in Fargo (Oct. 06 – Feb. 07). We started with the original Call of Duty, then moved on to downloading new maps, AIM and Smallville being two of our favorites, and eventually ended with some mods (SWAT, Heat of Battle, and Revolt) before moving on to CoD2 at the end of Summer 2007.

    Every day I spent a half hour after we got done gaming to write up the battle report. I know some people would say that playing video games is a waste of time, but with my generation gaming is the norm. Everyone plays video games. I spend about half my day playing video games. Now that might change after I graduate from college and get a real job, but that won’t stop me from enjoying it when I can. (I actually have more time to game now after college since I only have to worry about work and going out with my friends). It won’t stop me from reminiscing about the time I got that last-second kill to win the game or just happened to be in the right spot at the right time to shoot the entire enemy team in the back. That’s why we play, for the fun and excitement, for the competition and rivalry between the Help Desk and the ITC Office, for the camaraderie of good teammates and bonding with the rest of the players after the game. The game stats screenshots only tell half the story. You can see the stats, who got the most kills on each time, who had the most deaths and who had the most team kills. It’s like the real veterans from WWII, you can read about how the battles went, who won and how many soldiers got killed, but to get the true taste and feel of what happened you have to talk to the soldiers that were there. The numbers only tell half the story. You just have to remember that for every screenshot there is a story. For every game won by one point, there is a player that had the luck and skill to be in the right place at the right time to get that last kill. For everyone that was killed by a random grenade toss, smashed in the back of the head, sniped from across the map, killed by someone with only the pistol, killed by a teammate (on purpose or by mistake), ran over by a jeep or tank…they all have stories and these are some of them.

    Scott Reiter, ReiterYIII

    Who’s Who on the Help Desk Team

    Who’s Who on the Help Desk Team: Table 1

    Who’s Who on the Help Desk Team: Table 2

    Who’s Who on the Help Desk Team: Table 3

    Who’s Who on the Help Desk Team: Table 4

    Who’s Who on the ITC Team

    Who’s Who on the ITC Team: Table 1

    Who’s Who on the ITC Team: Table 2

    Who’s Who on the ITC Team: Table 3

    Who’s Who on the ITC Team: Table 4

    Who’s Who on the ITC Team: Table 5

    Who’s Who on the ITC Team: Table 6

    Who’s Who on the ITC Team: Table 7

    Guest Players

    Guest Players: Table 1

    Guest Players: Table 2

    Guest Players: Table 3

    Guest Players: Table 4

    Guest Players: Table 5

    Guest Players: Table 6

    Guest Players: Table 7

    TD Railyard Nov. 7 2006

    100-99

    Germans:          Russians:

    Scott             CJ

    Arthur             Erik H.

    Mitch             Mike

    Caleb             Tyler

    Caleb and Erik had a good time dueling around the train cars, with Caleb rushing him with his Kar 98. Caleb got cut down a bunch; but it was funny and he finally got Erik. Arthur, Mitch and I had really good teamwork going, but Caleb was playing from his dorm room so he almost lost it for us. We were holding the three-story building for most of the game and kept containing them in the Railyard. We pushed them back through the tank hangar and into the courtyard but lost the three-story building. We just hung on long enough to win the game. Game ended with me getting ambushed but sprinting away and Arthur getting the final snipe to win the game.

    TD Railyard Nov. 8, 2006

    100-97

    Germans:          Russians:

    Scott 55-49     Erik

    Arthur             Steve

    Caleb             Mike

                         Tyler

    Nov. 17, 2006

    9781257367214_0011_001

    Nov. 20, 2006

    16 minutes of play for me

    9781257367214_0012_001

    Nov. 21, 2006

    Started off well with all of us having fully automatic weapons, CJ (Bandit) having a sniper and Erik (OJ) having the M1. They quickly discovered that you need fast firing weapons on this very small map. About halfway through, all three of them switched to deployable heavy machine guns and got a deadly cross fire going. With all three of them blazing away, it was hard to go back to our plan of rushing back and forth from each end of the map and blasting them. We ended up popping our smoke grenades, throwing our grenades and then rushing blindly through the smoke to get them. OJ tried his new trick of going into the auditorium room and lobbing grenades at us, so Mitch (Mitchabob) and I went after him. It was hard getting him out of that room as it is easily defendable and he had a deployable heavy machine gun even so, we ended up winning by 12.

    9781257367214_0013_001

    Nov. 22, 2006

    This is a Kill Cam of Kelly just about to kill me. I tried to get it with the totals, but I guess it did not work. She got second place!!!!!! It was Steve, Erik, Joseph and Tyler but Steve and Tyler quit early. I was about at 71 and 48 and she was at about 52 and 48.

    9781257367214_0014_001

    Nov. 27, 2006

    This game started out kind of slow. We did not get started with the team play until around 3:30. It started out with small skirmishes but soon turned into a 3-on-3 rifle and sniper rifle battle. We got MGs, popped smoke and assaulted

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