DISPATCHES SEPTEMBER
Dialogue
Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins an SN30 Pro+ controller, compatible with PC and Switch, courtesy of 8BitDo
Atrocity exhibition
I realise joining the chorus of criticism of feels like something of a pile-on, for players if not reviewers, but having just completed the 20 gruelling hours, I have to second Anand Modha’s letter (347) on what a waste of talent the whole enterprise is, in so many ways. What lesson are we exactly supposed to learn from a piece of art – and it is visually stunning – that essentially fetishises brutality, particularly when it seems to be telling you how bad killing is before forcing you to do it over and over again? Naughty Dog’s stock defence has been that this is a morality tale about violence which challenges the narrative of who the good guys and bad guys are. But if that’s the case, why depict every gruesome act with
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