Keep on pushing
I am old. So old that my glasses have more of a bearing on my experience of gaming than any powerful console or PC. However, it did get me thinking: one thing I used to love about the older generations, before we got caught up in mid-cycle product refreshes, was how developers got better and better at using them. Look at the first games released for the SNES versus those at the end of its lifecycle. Same with the Xbox 360 or the PS2. However, now, with our new cycles, we never see hardware pushed in interesting ways. We don’t see programmers performing miracles on things that shouldn’t be able to do them. Instead, we just get janky versions of new games, which play better on the newer hardware. In many ways, Nintendo with the Switch is the only place people seem to get to experience theold approach. With everyone else rushing to theand developers who created mini digital miracles.