Emerilia Series
Written by Michael Chatfield
Narrated by Tristan Morris
()
About this series
Pandora’s Box has been opened. The Pantheon of Emerilia has gone through tremendous changes the event of Myths and Legends suppressed.
Warships now move in the stars, made of soul gem constructs, built by mages and engineers, crewed by those that lived on Emerilia or within Earth’s Simulation.
The Deq’ual system stands with Emerilia, their brothers and sisters, their family and fellow human descendants.
The Jukal Empire will not let Emerilia rise peacefully. As Empires grow, so too can they be toppled. Only one can remain, in their biggest gamble yet, they must pass through the fires of war, Empire against Empire.
Titles in the series (11)
- The Trapped Mind Project
1
As he looked at life… …surrounded by the trappings of success… Austin wondered, is there anything else? He made it to the top. As CEO of an asteroid mining company, Austin has accomplished everything he ever wanted in business. Now, he needs more. To get away he turns to a fantasy video game. Is virtual reality the answer? Should he pick, elf, gnome, caster or swordsman? He just wants peace and quiet, play as a dwarf, build a house, do some smithing, and character building. His idea of the perfect fantasy game. Then he learns their secret. Deceit hides in the shadows. And the truth is all around. Austin will need to level up. If he gets caught, it means death. He’ll need help along the way. How can he convince anyone they’re slaves in a bigger game and stay under the radar? If Earth was a simulation and the game was real. Who can he trust? You’ll get hooked on this first book (of eleven) in the Emerilia LitRPG series, because the characters grow and advance in the most believable of ways and the plot twists are fantastic. Any sufficiently advanced virtual reality makes it indistinguishable from reality. Get it now.
- Benvari Mountains
2
The fight was epic… …and they took the God’s Citadel. Can they survive the next test? As they recover, Dave realizes he must learn more. It won’t be the last battle. In the vast VR world of Emerilia, there are many who wield enormous power. The looming threat… …will make the Citadel seem like a cakewalk. If he wants to protect those close to him, he must become stronger. When his teacher, Kol, tells him he needs to go to the Benvari Mountains and seek out a Dwarven master smith named Jesal, Dave agrees. It won’t be an easy journey, but at least his friends are there to help along the way. What they didn’t expect was the dragon. You’ll adore this second installment in the Emerilia LitRPG series, because the journey is one of growth and adventure. Get it now.
- New Horizons
4
Alliances and enemies are made, but the Stone Raiders keep their promise. They swore to themselves they would bring the Aleph back to Emerilia. Secrets, powerful creatures and a hidden civilization wait for the Stone Raiders in the abandoned Aleph facilities and cities. Will they be able to clear the Aleph facilities and complete their quest? Or will they be fated to fail? One thing is for sure, the Stone Raiders won't give up easily.
- For The Guild
3
Free from the battles… …Dave and his party must focus on leveling up. Will they have the skills to survive this different kind of war? Success can breed its own set of problems. As their reputation grows, the Gudalo Kingdom is no longer safe. Did they overstep when they built the new teleport pad? What’s Dave’s next move? Video Games can raise heroes and bring down the very gods. As the Stone Raider’s Return, their choices will either lead then to become the most powerful guild Emerilia has seen or be wiped out by those that oppose them. Can they truly be prepared for what comes next? You’ll love this sixth book in the science fiction and fantasy Emerilia series, because as the characters gain levels, craft powerful weapons and gain allies and enemies. You’ll want to jump into Emerilia Online and find out what happens next. Get it now.
- This Is Our Land
5
The Aleph were nearly wiped out for tampering with technology borne from Jukal Portals. The Demon's of Devil Crater were almost turned to a footnote in history for rebelling against the Dark God. The Beast Kin were seen as a threat with their natural high affinities. Now all of these races have started to come back, the first stage in Bob's plan to save Emerilia. With the Stone Raider's help the Aleph have recovered their cities, stepping down the path to reviving their society. Now the Demon's and Beast Kin of Devil's Crater ask the Stone Raiders to once again stand with an exiled race. This is their land, and they will fight the pantheon and Jukal to the bitter end in order to defend it.
- Stone Raiders' Return
6
Free from the battles… …Dave and his party must focus on leveling up. Will they have the skills to survive this different kind of war? Success can breed its own set of problems. As their reputation grows, the Gudalo Kingdom is no longer safe. Did they overstep when they built the new teleport pad? What’s Dave’s next move? Video Games can raise heroes and bring down the very gods. As the Stone Raider’s Return, their choices will either lead then to become the most powerful guild Emerilia has seen or be wiped out by those that oppose them. Can they truly be prepared for what comes next? You’ll love this sixth book in the science fiction and fantasy Emerilia series, because as the characters gain levels, craft powerful weapons and gain allies and enemies. You’ll want to jump into Emerilia Online and find out what happens next. Get it now.
- Beyond All Expectations
8
The Event of Myths and Legends has started! The first spawn points have started to open, issuing forth creatures and people that were banished from Emerilia long ago. Dave and the Pandora’s Box group are advancing their plans and building projects as fast as possible. When an opportunity arises to take their projects to the next level they’re going to have to use all of their tricks and crafting abilities in order to seize it. The Stone Raiders and the Terra Alliance that they have formed will undergo it’s first baptism, the time of peace has ended. In this event they need to be the strongest to protect what they care for. Either they will die again and again losing levels and people of Emerilia, or they will be able to stand, their strength growing to new heights.
- Time of Change
7
As the Stone Raiders come into a time of peace, they set upon building up their guild hall and getting back to raiding. Without the worries of immediate battles and constant quests, Dave and Party Zero are free to pursue their passions. New discoveries will be made and advances taken. They've got big plans and ideas for the future what they start now will form and shape that future. In this time of change, possibilities will rise and opportunities will be grasped. It's time to build for the future.
- Of Myths and Legends
9
The Emperor has spoken and the portals are opening. The Event is larger than anyone anticipated with Emerilia’s people needing to band together to survive. The creatures of nightmares and children’s stories might roam Emerilia, but this isn’t their land it isn’t their home. The Terra Alliance will use everything at their disposal to gain strength and push back the forces that roam Emerilia. The Pantheon moves in the shadows, the forests and across Markolm. Light, Earth and Dark’s forces only grow as they recruit those from The Event into their ranks. Beset on all sides Party Zero prepare for a war not seen since the ancient times of Emerilia. They know that this is only the beginning.
- Empire Burning
11
Pandora’s Box has been opened. The Pantheon of Emerilia has gone through tremendous changes the event of Myths and Legends suppressed. Warships now move in the stars, made of soul gem constructs, built by mages and engineers, crewed by those that lived on Emerilia or within Earth’s Simulation. The Deq’ual system stands with Emerilia, their brothers and sisters, their family and fellow human descendants. The Jukal Empire will not let Emerilia rise peacefully. As Empires grow, so too can they be toppled. Only one can remain, in their biggest gamble yet, they must pass through the fires of war, Empire against Empire.
- The Pantheon Moves
10
Wins and losses, there is no time to celebrate or mourn. The Pantheon in the chaos has once again risen to power, some trying to take power from one another, others supporting the people of Emerilia. As the people of Emerilia finally getting ahead of the war against the Event of Myths and Legends of those that were spawned in and those that entered through portals. The Pantheon once again displays their might. Win or lose, there are no other paths open to the people of Emerilia.
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