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015: Simulation Sickness and Virtual Reality Game Design

015: Simulation Sickness and Virtual Reality Game Design

FromPsychology of Video Games Podcast


015: Simulation Sickness and Virtual Reality Game Design

FromPsychology of Video Games Podcast

ratings:
Length:
57 minutes
Released:
May 15, 2016
Format:
Podcast episode

Description

In this episode I talk with Ben Lewis Evans, a psychologist and UX researcher at Epic Games, about simulation sickness and virtual reality. We talk about what causes it and what limitations hardware and game designers have to design around in order to avoid it. Audio credits:"Robot Motivation" by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0"Petulant March" by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0.Intense VR Game Challenges You to Save a Kitten from a LedgeThis show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/3329893/advertisement
Released:
May 15, 2016
Format:
Podcast episode

Titles in the series (93)

Examining how psychology explains why video games are made how they are and why gamers behave as we do.This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/3329893/advertisement