52 min listen
023 - Self Determination Theory and Video Games
023 - Self Determination Theory and Video Games
ratings:
Length:
66 minutes
Released:
Jan 16, 2017
Format:
Podcast episode
Description
There's a substantial body of literature that identifies a triforce of motivation: Competence, Autonomy, and Mastery. That is, we're motivated to do something to the extent that we feel like we can get better at it, that we feel like we have meaningful choices in how to do it, and that it makes us matter to other people. In this episode of the podcast I talk with researcher and consultant Scott Rigby about how this Self Determination Theory applies to video game design and a lot of other stuff we gamers encounter every day.About the podcast:Subscribe in iTunes herePodcast RSS FeedPrevious episodesImmersyve.comAudio Credits:"Robot Motivation" by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0Chill Wave Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/3329893/advertisement
Released:
Jan 16, 2017
Format:
Podcast episode
Titles in the series (93)
006 - Psychology and UX: User Experience ("UX" for short) is one of those disciplines in the gaming industry often tied to psychology. And given how it's interested in understanding and quantifying the experiences of the people who play video games, interact with hardware,... by Psychology of Video Games Podcast