41 min listen
Nuts and Bolts of Immersive Audio for 360/VR/AR/MR - GameSoundCon 2018
Nuts and Bolts of Immersive Audio for 360/VR/AR/MR - GameSoundCon 2018
ratings:
Length:
52 minutes
Released:
Nov 14, 2018
Format:
Podcast episode
Description
This session provides an introduction to the terms and concepts that form the basis for immersive audio as found in 360 degree environments. While many topics are extensions or subsets of typical game audio concepts, working in this up and coming media format brings with it some additional considerations. This session provides an overview of the first things you need to understand and consider as you step into this growing field.
GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.
GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.
Released:
Nov 14, 2018
Format:
Podcast episode
Titles in the series (100)
Director Mark Levinson - Particle Fever by SoundWorks Collection