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Building an Immersive Room: Small, Medium and Large - Mix Magazine Sound for Film & Television 2016

Building an Immersive Room: Small, Medium and Large - Mix Magazine Sound for Film & Television 2016

FromSoundWorks Collection


Building an Immersive Room: Small, Medium and Large - Mix Magazine Sound for Film & Television 2016

FromSoundWorks Collection

ratings:
Length:
63 minutes
Released:
Oct 3, 2016
Format:
Podcast episode

Description

You don’t need a Hollywood-sized re-recording stage to create a compelling immersive soundtrack. But you do need to know the basic requirements of system design and setup—from console/DAW integration to monitor placement—to ensure that the tracks translate to the outside world. In this discussion, chief engineers, studio designers, system integrators and leading immersive manufacturers detail how to build small, medium and large immersive post-production spaces to fit any need.

Moderator: Jonathan Deans, CTO, Westlake Pro

Panelists:
Bill Johnston, VP of Engineering, Formosa Group
Nathan Oishi, Director of Engineering, Sony Pictures Studios
Jerry Steckling, CTO, JSX
Mark Binder, re-recording mixer
Tom Brewer, re-recording mixer
Brett Crockett, Vice President, Sound Technology Research and Development, Dolby
Peter Chaikin, JBL

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com
Released:
Oct 3, 2016
Format:
Podcast episode

Titles in the series (100)

The goal for the SoundWorks Collection is simple; we are dedicated to profiling the greatest and upcoming sound minds from around the world and highlight their contributions. We take you behind the scenes and straight to the dub stage for a look into audio post-production for feature films, video game sound design, and original soundtrack composition.