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The Sound & Music of Arcane: League of Legends

The Sound & Music of Arcane: League of Legends

FromSoundWorks Collection


The Sound & Music of Arcane: League of Legends

FromSoundWorks Collection

ratings:
Length:
74 minutes
Released:
Jan 6, 2022
Format:
Podcast episode

Description

In this exclusive conversation we chat with the sound & music team from Riot Games behind Arcane: League of Legends.  Featuring Co-supervising Sound Editor & Sound Designer Brad Beaumont, Co-supervising Sound Editor & Sound Designer Eliot Connors and Composer Alexander Temple.

Based on the world behind League of Legends, Arcane dives into the delicate balance between the rich, utopian city of Piltover Crest icon.png Piltover and the seedy, oppressed underground of Zaun. Known across Runeterra as the "city of progress," many of the most brilliant minds call these cities home. But the creation of hextech, a way for any person to control magical energy, threatens that balance. The story follows the origins of two iconic League champions-and the power that will tear them apart.
Released:
Jan 6, 2022
Format:
Podcast episode

Titles in the series (100)

The goal for the SoundWorks Collection is simple; we are dedicated to profiling the greatest and upcoming sound minds from around the world and highlight their contributions. We take you behind the scenes and straight to the dub stage for a look into audio post-production for feature films, video game sound design, and original soundtrack composition.