33 min listen
Rob Krekel & Phillip Kovats of Naughty Dog Studios - Video Game Sound Design
Rob Krekel & Phillip Kovats of Naughty Dog Studios - Video Game Sound Design
ratings:
Length:
54 minutes
Released:
Aug 31, 2015
Format:
Podcast episode
Description
Game soundtracks have come a long way since their earliest 8-bit days. In this episode of “Conversations with Sound Artists,” Rob Krekel and Phillip Kovats of Naughty Dog Studios talk about the challenges of building player-controlled vehicles and physics-driven sounds for their upcoming game release UNCHARTED 4, how their award-winning game THE LAST OF US changed their approach to sound design, what it means to mix a game when each sound may have 50-60 points of metadata to describe how it can behave, and how the line between cinematics and game play has disappeared in modern games.
Released:
Aug 31, 2015
Format:
Podcast episode
Titles in the series (100)
The Imitation Game with Production Sound Mixer John Midgley by SoundWorks Collection