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Mix Magazine Sound for Film & TV 2022 - Sound Mixing: 10 Years of Immersive Re-Recording—What We’ve Learned

Mix Magazine Sound for Film & TV 2022 - Sound Mixing: 10 Years of Immersive Re-Recording—What We’ve Learned

FromSoundWorks Collection


Mix Magazine Sound for Film & TV 2022 - Sound Mixing: 10 Years of Immersive Re-Recording—What We’ve Learned

FromSoundWorks Collection

ratings:
Length:
45 minutes
Released:
Oct 1, 2022
Format:
Podcast episode

Description

It’s hard to believe that it’s been 10 years since Disney, Pixar and Dolby launched the Atmos format at the El Capitan Theater with the release of Brave (amid competition from Auro 3D and DTS:X). It was the Wild West, with re-recording mixers exploring the creative possibilities of the new formats while at the same time figuring out the strengths and weaknesses of objects and beds. Does dialog travel, or does it stay in the center? How far up and back can you go with an orchestral score? Can you go too far with bullet-bys? Here, some of Hollywood’s top mixers talk about what they’ve learned these past ten years, including thoughts on the sometimes competing realities of the cinema and home environments.

Tony Cariddi - Appward
Tim Hoogenakker - Signature Post
Gregory King - King Soundworks
Tony Lamberti - Sony Pictures Studios
Mathew Waters - Independent
Released:
Oct 1, 2022
Format:
Podcast episode

Titles in the series (100)

The goal for the SoundWorks Collection is simple; we are dedicated to profiling the greatest and upcoming sound minds from around the world and highlight their contributions. We take you behind the scenes and straight to the dub stage for a look into audio post-production for feature films, video game sound design, and original soundtrack composition.