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Ash Ringrose (Moving Out) & Keeping games going after launch

Ash Ringrose (Moving Out) & Keeping games going after launch

FromLightmap - Conversations with video game creators


Ash Ringrose (Moving Out) & Keeping games going after launch

FromLightmap - Conversations with video game creators

ratings:
Length:
38 minutes
Released:
May 2, 2020
Format:
Podcast episode

Description

Moving Out is cooperative chaotic local multiplayer game where you fling, chuck and heft household items into a moving truck with hilarious results. Ash Ringrose founder of SMG Studios shares how Moving Out was made and the challenges and benefits of working with an international team, including Worms developer and publisher Team17.
Keeping players engaged and playing your games is one of the biggest challenges of any developer, and this week digital storefront operators Valve released some tips on how to keep your game thriving long past it's release date.
Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.
Thanks to Salty Dog Sounds for some of our promo music.Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
May 2, 2020
Format:
Podcast episode

Titles in the series (100)

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015