31 min listen
Alpha & Beta Expectations, Should you pre-order, and #Performancematters
Alpha & Beta Expectations, Should you pre-order, and #Performancematters
ratings:
Length:
30 minutes
Released:
Oct 1, 2015
Format:
Podcast episode
Description
With the pervasive nature of online and connected consoles and computers, game developers can deliver Alphas & Betas of your favourite games before they hit the shelves. With some betas acting more like a playable demo, rather than a work in progress, are we being trained to expect too much from Early Access, and in development titles or have we missed the meaning of in progress?
Speaking of getting you hyped for games that aren't out yet, we tackle the big issue of pre-ordering games. With exclusive content locked behind pre-orders and individual retailers holding the keys to particular content should we be putting down hard earned cash before the game arrives, especially with games that aren't up to scratch?
Finally some of the biggest actors in video games are talking are speaking in hushed tones, and concerned voices. SAG-AFTRA the union that represents actors in Television and videogames is calling for better conditions for those who work hard to make the characters more than pixels and polygons. We talk all about #performancematters
You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Speaking of getting you hyped for games that aren't out yet, we tackle the big issue of pre-ordering games. With exclusive content locked behind pre-orders and individual retailers holding the keys to particular content should we be putting down hard earned cash before the game arrives, especially with games that aren't up to scratch?
Finally some of the biggest actors in video games are talking are speaking in hushed tones, and concerned voices. SAG-AFTRA the union that represents actors in Television and videogames is calling for better conditions for those who work hard to make the characters more than pixels and polygons. We talk all about #performancematters
You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Oct 1, 2015
Format:
Podcast episode
Titles in the series (100)
Chris Parkin (Valiant), Activision buys MLG, and our 2015 year in review by Lightmap - Conversations with video game creators