30 min listen
Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam
Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam
ratings:
Length:
35 minutes
Released:
Jun 8, 2018
Format:
Podcast episode
Description
Matt Kelly from Mokomoto joins us all the way from Japan to talk to us about his latest game Molemen Must Die. Matt spoke to us about how his team achieved Molemen’s unique new style retro look as well as the advantages and the culture of developing games in Japan. You can also check out Pixel Sift Plays: Molemen Must Die! to see a little bit of the game or you can find out more information here: Molemen Must Die! on Steam
Last month, developers of "adult" visual novel style games were told out of the blue that their games would need to be changed in order to stay in the catalog of the popular online store Steam. This week Valve released a statement addressing the concerns that some developers have voiced over curation of the store, with many hoping it would clear up some of the questions they had about Valve's position on moderation. With some developers expressing their willingness to move their games to other delivery platforms, does Valve's inconsistent application of policies and backflips give players and developers the clarity they've been looking for?
Pixel Sift is produced by Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. .Thanks to Salty Dog Sounds for some of our promo music this week.
SUPPORT PIXEL SIFT: We couldn't do what we do without your support. If you'd like to show your support on your exterior form why not head to our Merch store? You can pick up shirts, Totes and even socks! pixelsift.com.au/sifters
You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Last month, developers of "adult" visual novel style games were told out of the blue that their games would need to be changed in order to stay in the catalog of the popular online store Steam. This week Valve released a statement addressing the concerns that some developers have voiced over curation of the store, with many hoping it would clear up some of the questions they had about Valve's position on moderation. With some developers expressing their willingness to move their games to other delivery platforms, does Valve's inconsistent application of policies and backflips give players and developers the clarity they've been looking for?
Pixel Sift is produced by Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. .Thanks to Salty Dog Sounds for some of our promo music this week.
SUPPORT PIXEL SIFT: We couldn't do what we do without your support. If you'd like to show your support on your exterior form why not head to our Merch store? You can pick up shirts, Totes and even socks! pixelsift.com.au/sifters
You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Jun 8, 2018
Format:
Podcast episode
Titles in the series (100)
Paul Turbett (Starhammer: The Vanguard Prophecy) King purchased, 2015 PAXAUS GCAP recap by Lightmap - Conversations with video game creators