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Drew Morrow (Defect: SDK), Companion apps & toys & movie tie-in games

Drew Morrow (Defect: SDK), Companion apps & toys & movie tie-in games

FromLightmap - Conversations with video game creators


Drew Morrow (Defect: SDK), Companion apps & toys & movie tie-in games

FromLightmap - Conversations with video game creators

ratings:
Length:
30 minutes
Released:
Dec 17, 2015
Format:
Podcast episode

Description

This week we look at companion apps and the rise of toys and addons. Skylanders was one of the first games to hit the scene that used collectible figurines to play the game, but it's been joined by many others. We also explore whether apps such as Destiny's Companion app or the Fallout 4 Pip-Boy add more to your second screen experience or does it take away from the main experience.
We spoke to Drew Morrow from Three Phase Interactive all about his game Defect Spaceship Destruction Kit. We spoke all about the early access process, building a game from fan feedback and nurturing a community so they come along for the ride. We played a bit of Defect over on out twitch page and you can check that on www.twitch.tv/pixelsift
We also explore movie tie-in games. Many games have been made as spin offs from bigger franchises, but few do it quite as well as the Star Wars games or the legendary N64 Goldeneye. We look at what makes a good tie-in game and what causes a tie-in game to flop.
You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch and Steam. Just search for "pixelsift" and you'll find us!Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Dec 17, 2015
Format:
Podcast episode

Titles in the series (100)

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015