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Thomas Janson (Death Hall) & why wishlisting matters

Thomas Janson (Death Hall) & why wishlisting matters

FromLightmap - Conversations with video game creators


Thomas Janson (Death Hall) & why wishlisting matters

FromLightmap - Conversations with video game creators

ratings:
Length:
34 minutes
Released:
Sep 6, 2019
Format:
Podcast episode

Description

Death Hall is a mobile sidescrolling platformer where you try to survive to the end, that draws heavily from the challenging flash games of the early 2000s. Developer Thomas Janson has just won a spot at 2019's PAX Australia Indie Showcase with his game Death Hall, but it's not the first time he's done it, he picked one up in 2014 as well!
Every indie game always asks you to wishlist the game when it's announced and according to Ross Manthorp of YoYo Games, there is a tricky relationship with wishlists for developers.
Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music this week.
SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Sep 6, 2019
Format:
Podcast episode

Titles in the series (100)

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015