30 min listen
Tom Booker & Lincoln Flintoft (Barking Irons), Facebook's Gameroom & "Australia Tax"
Tom Booker & Lincoln Flintoft (Barking Irons), Facebook's Gameroom & "Australia Tax"
ratings:
Length:
34 minutes
Released:
Nov 17, 2016
Format:
Podcast episode
Description
We are joined by Tom Booker and Lincoln Flintoft from Sleepyhead Studios. These Sydney based developers are behind the mobile arcade shooter Barking Irons. Borrowing from the style of other arcade shooters such as Time Crisis and Big Game Hunter, Barking Irons compacts that experience into a hand held form you can put in your pocket. Tom, Lincoln and the rest of Sleepyhead Studios are rocking the Tom Selleck mos for Movember as well, and you can support their efforts here
This week we’re talking Facebook and Unity’s new gaming initiative, Facebook Gameroom. Aiming to break into the digital delivery marketplace Gameroom is moving your mum’s favourite in browser titles to a Steam like collection and curation program on your desktop.
The long debated premium that Australians pay for their games or “Australia Tax” has been a talking point since games became a thing in this country. The issue was addressed by Major Nelson himself at PAXAUS earlier this month. With demand for games at an all-time high and the price hike seemly here to say we have chat about what can be done and why we pay more in the first place.
You can find us on social media, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"!Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
This week we’re talking Facebook and Unity’s new gaming initiative, Facebook Gameroom. Aiming to break into the digital delivery marketplace Gameroom is moving your mum’s favourite in browser titles to a Steam like collection and curation program on your desktop.
The long debated premium that Australians pay for their games or “Australia Tax” has been a talking point since games became a thing in this country. The issue was addressed by Major Nelson himself at PAXAUS earlier this month. With demand for games at an all-time high and the price hike seemly here to say we have chat about what can be done and why we pay more in the first place.
You can find us on social media, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"!Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Nov 17, 2016
Format:
Podcast episode
Titles in the series (100)
Old School replays, Destiny Year Two, eSports, and Video game adaptations by Lightmap - Conversations with video game creators