33 min listen
The Sausage Factory: 413 – XEL by Tiny Roar
ratings:
Length:
65 minutes
Released:
Nov 4, 2022
Format:
Podcast episode
Description
Chris chats to Maurice Alain of Tiny Roar about the design and development of their third-person puzzle action adventure game XEL.
Time is relative, and it is also a tool with which you can save the world...
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode413.mp3
Music is by Gidon Wolff and can be bought from here:https://store.steampowered.com/app/1954740/XEL_Soundtrack/
1. Arrival
2. The Wilds
3. Blood Sweat Tears and Hope
The Sausage Factory 413 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Time is relative, and it is also a tool with which you can save the world...
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode413.mp3
Music is by Gidon Wolff and can be bought from here:https://store.steampowered.com/app/1954740/XEL_Soundtrack/
1. Arrival
2. The Wilds
3. Blood Sweat Tears and Hope
The Sausage Factory 413 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Nov 4, 2022
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 27: Terri Vellmann: Show host Chris ORegan talks to Terri Vellmann, the Sao Paulo based video game developer about Heavy Bullets. Rogue likes are two a penny these days, but none are quite like Heavy Bullets. This game requires a tremendous amount of patience on the par... by The Sausage Factory