34 min listen
The Sausage Factory: 434 – Mahokenshi by Game Source Studios.
The Sausage Factory: 434 – Mahokenshi by Game Source Studios.
ratings:
Length:
42 minutes
Released:
Mar 31, 2023
Format:
Podcast episode
Description
Chris interviews David Cicurel of Game Source Studios and asks them about the design and development of their card driven action RPG, Mahokenshi.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode434.mp3
Music featured is by Eric Berenguer, Vincent Sergent, and Louis Fabre and can be bought from here: https://store.steampowered.com/app/2288800/Mahokenshi_Soundtrack/1. Mahokenshi2. Tracking the Cult3. Peace RestoredThe Sausage Factory 434 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode434.mp3
Music featured is by Eric Berenguer, Vincent Sergent, and Louis Fabre and can be bought from here: https://store.steampowered.com/app/2288800/Mahokenshi_Soundtrack/1. Mahokenshi2. Tracking the Cult3. Peace RestoredThe Sausage Factory 434 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Mar 31, 2023
Format:
Podcast episode
Titles in the series (100)
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