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Mathematical Chess
Mathematical Chess
Mathematical Chess
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Mathematical Chess

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Mathematical chess is a two-player educational and entertaining game played on ten digit pieces (0, 1, 2, 3, 4, 5, 6, 7, 8, 9) and six operator pieces (addition, subtraction, multiplication, division, power, and root). The chessboard is a grid made up of nine vertical and nine horizontal lines. It is flexible and suitable for all students from middle and high schools to universities.

The excessive use of electronic calculators and games has caused a negative impact on the alertness of the minds and the numerical abilities of students at all levels. Dr Ryan said, In numeracy, the young teenage student in 2003 was approximately a quarter of a grade level behind his or her counterpart in 1964. This was reported in the article Grade Worse Than in 1960s (SMH, 11 February 2008).

Students love challenges and competitions. Dr Robert C. Ferguson writes, A learning environment organised around games has a positive effect on students attitudes towards learning (Teachers Guide: Research and Benefits of Chess, 11 October 2006).

The above statements drive the implementation of this mathematical chess game. Like European chess and Chinese chess, mathematical chess teaches strategy planning, problem-solving, memory improvement, decision-making, concentration, perseverance, observation, analysis, and organisation skill. Mathematical chess itself also promotes numerical abilities, mental alertness, and speedy calculation.

The numeracy performance of students in many countries has not improved since 1960, not because of the incompetence of the teachers, but because an educational game interesting and challenging enough to attract students attention did not exist. Mathematical chess can help resolve this drawback.

The authors dream is to see mathematical chess become a popular game in all middle and high schools, and to see the love and passion of mathematics flowering in the minds of young people around the world.
LanguageEnglish
PublisherXlibris AU
Release dateJun 28, 2017
ISBN9781543401622
Mathematical Chess
Author

Dr George Ho

Dr George holds a Bachelor of mathematics (1965) and a Doctorate es Sciences (March 1975) at the University of Sciences in Saigon, Vietnam. He spent 7 years in high school teaching mathematics for Year 12 students (1962-1969). He came to Australia in 1980 and finished the Graduate Diploma in Data Processing with Distinction at the NSW Institute of Technology, Sydney, in 1982. His last position was as a project leader at the Credit Reference Association of Australia (CRAA). He retired in 2006.

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    Mathematical Chess - Dr George Ho

    Copyright © 2017 by Dr George Ho.

    All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without permission in writing from the copyright owner.

    Any people depicted in stock imagery provided by Thinkstock are models, and such images are being used for illustrative purposes only.

    Certain stock imagery © Thinkstock.

    Rev. date: 07/12/2017

    Xlibris

    1-800-455-039

    www.Xlibris.com.au

    762579

    Contents

    Chapter 1: Chess Components

    Objectives

    Chessboard

    Chess Pieces

    Digit Pieces

    Operator Pieces

    Chapter 2: Initial Chess Display

    Phase 1: ‘Select now!’ Phase

    Step 1: The Four Conditions

    Step 2: Levels of Difficulty

    Remarks

    Phase 2: ‘Prepare now!’ Phase

    Step 1: Placing the Operator Pieces

    Step 2: Placing the Digit Pieces

    Remarks

    Phase 3: ‘Play now!’ Phase

    Samples of Initial Chess Displays

    Chapter 3: Chess Definitions

    Operator Pair

    Digit Pair

    Attached Digits

    Partial Sums

    Partial Differences

    Partial Products

    Partial Quotients

    Partial Powers

    Partial Roots

    Table of Squares, Cubes, and Roots

    Single Attached Digit

    Chapter 4: Mathematical Chess Rules

    R01: One Move in a Turn

    R02: Power of the Operator Piece

    R03: Rule of Two Alone Digit Pieces on a Line.

    R04: Rule of the Operator Pair.

    R05: Rule of the Digit Pair

    R06: Rule of the Partial Values

    R07: Multiple Removals from the Operator Pieces

    R08: Extended Effect of the Operator Pieces

    R09: Removals from the Digit Pieces

    R10: Multiple Removals from the Digit Pieces

    R11: Extended Effect of the Digit Pieces

    R12: Removals without Moving

    The Importance of the Digit Piece 0

    a) For the Addition Operator

    b) For the Subtraction Operator

    c) For the Multiplication Operator

    d) For the Division Operator

    e) For the Power Operator

    f) For the Root Operator

    How Does a Mathematical Chess Game Finish?

    Flexibility of the Mathematical Chess

    Conclusion

    My Dream

    About the Author

    To my wife, C.T.N. Minh, for her support, patience, and inspiration.

    To my children, H.T.M. Tam, H.H. Hiep, H.H. Tri, and H.T.M. Chau.

    In memory of my beloved parents, H.V. Gia and T.T. Tong.

    H.V. Hoa

    Preface

    Mathematical chess is a two-player educational and entertaining game played on ten digit pieces (0, 1, 2, 3, 4, 5, 6, 7, 8, 9) and six operator pieces (addition, subtraction, multiplication, division, power, and root). The default chessboard is a grid made up of nine vertical and nine horizontal lines equally separated.

    A chess piece can move freely on any horizontal or vertical line provided it is not obstructed by other chess pieces. A move of a chess piece can result in the removal of the opponent’s digit

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