Oathmark: Battlesworn
5/5
()
About this ebook
In the horror and chaos of battle, the outcome can often hang on the briefest of moments. It is at these times that the actions of one unit can make the difference between victory and defeat. Wise kings know this, and realize that it is often prudent to hold back their best units until they can make the greatest difference. These elite units, called the 'battlesworn', are more than just powerful combatants, they are symbols of the glory and honour of a kingdom. All young warriors hope to one day join their ranks and add their oathmarks beside those legendary fighters.
This supplement for Oathmark: Battles of the Lost Age contains rules for adding elite units to your armies and charting their progress from battle to battle. Will they grow even more powerful as they gain renown, or be broken in the face of tremendous odds, perhaps someday to be reformed when their kingdom needs them most? Also included are rules for rivers and boats as well as campaigns, featuring all-new scenarios that will give your battlesworn the chance to lead their kingdom to new heights of power and prestige.
Joseph A. McCullough
Joseph A. McCullough's first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the “Frostgrave Family” of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave) and of the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.
Read more from Joseph A. Mc Cullough
Stargrave: Science Fiction Wargames in the Ravaged Galaxy Rating: 4 out of 5 stars4/5The Silver Bayonet: A Wargame of Napoleonic Gothic Horror Rating: 5 out of 5 stars5/5Stargrave: The Last Prospector Rating: 0 out of 5 stars0 ratingsOathmark: Battles of the Lost Age Rating: 5 out of 5 stars5/5Frostgrave: Ghost Archipelago: Gods of Fire Rating: 0 out of 5 stars0 ratingsOathmark: Bane of Kings Rating: 5 out of 5 stars5/5Stargrave: Hope Eternal Rating: 0 out of 5 stars0 ratingsZombies: A Hunter’s Guide Rating: 3 out of 5 stars3/5Stargrave: Quarantine 37 Rating: 0 out of 5 stars0 ratingsOathmark: Oathbreakers Rating: 4 out of 5 stars4/5Frostgrave: Ghost Archipelago: Fantasy Wargames in the Lost Isles Rating: 4 out of 5 stars4/5Frostgrave: Ghost Archipelago: Cities of Bronze Rating: 0 out of 5 stars0 ratingsDragonslayers: From Beowulf to St. George Rating: 3 out of 5 stars3/5Victory's Knife Rating: 0 out of 5 stars0 ratingsThe Science Fiction & Fantasy Quiz Book Rating: 4 out of 5 stars4/5Steampunk Soldiers: The American Frontier Rating: 5 out of 5 stars5/5The Story of Santa Claus Rating: 3 out of 5 stars3/5Steampunk Soldiers: Uniforms & Weapons from the Age of Steam Rating: 4 out of 5 stars4/5
Related to Oathmark
Related ebooks
Oathmark: Oathbreakers Rating: 4 out of 5 stars4/5Oathmark: Bane of Kings Rating: 5 out of 5 stars5/5Frostgrave: Sellsword Rating: 5 out of 5 stars5/5Frostgrave: The Maze of Malcor Rating: 5 out of 5 stars5/5Frostgrave: Ghost Archipelago: Fantasy Wargames in the Lost Isles Rating: 4 out of 5 stars4/5Zona Alfa: Salvage and Survival in the Exclusion Zone Rating: 5 out of 5 stars5/5Outremer: Faith and Blood: Skirmish Wargames in the Crusades Rating: 4 out of 5 stars4/5Lion Rampant: Second Edition: Medieval Wargaming Rules Rating: 0 out of 5 stars0 ratingsA Fistful of Kung Fu: Hong Kong Movie Wargame Rules Rating: 4 out of 5 stars4/5Of Gods and Mortals: Mythological Wargame Rules Rating: 4 out of 5 stars4/5Gamma Wolves: A Game of Post-apocalyptic Mecha Warfare Rating: 0 out of 5 stars0 ratingsOne-hour Skirmish Wargames: Fast-play Dice-less Rules for Small-unit Actions from Napoleonics to Sci-Fi Rating: 4 out of 5 stars4/5Burrows & Badgers: A Skirmish Game of Anthropomorphic Animals Rating: 4 out of 5 stars4/5Xenos Rampant: Science Fiction Wargame Battles Rating: 0 out of 5 stars0 ratingsOn the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500–1730 Rating: 0 out of 5 stars0 ratingsDracula's America: Shadows of the West: A Wargame Rating: 3 out of 5 stars3/5A Billion Suns: Interstellar Fleet Battles Rating: 1 out of 5 stars1/5Men of Bronze: Ancient Greek Hoplite Battles Rating: 5 out of 5 stars5/5Tabletop Wargames: A Designers’ and Writers’ Handbook Rating: 4 out of 5 stars4/5Pulp!: Skirmish Adventure Wargaming Rating: 0 out of 5 stars0 ratingsRonin: Skirmish Wargames in the Age of the Samurai Rating: 4 out of 5 stars4/5The Pikeman’s Lament: Pike and Shot Wargaming Rules Rating: 4 out of 5 stars4/5Absolute Emperor: Napoleonic Wargame Battles Rating: 0 out of 5 stars0 ratingsBlack Ops: Tactical Espionage Wargaming Rating: 4 out of 5 stars4/5En Garde!: Swashbuckling Skirmish Wargames Rules Rating: 5 out of 5 stars5/5One-Hour Wargames: Practical Tabletop Battles for those with Limited Time and Space Rating: 4 out of 5 stars4/5Blood, Bilge and Iron Balls: Naval Wargame Rules for the Age of Sail Rating: 0 out of 5 stars0 ratingsDeveloping the Portable Wargame Rating: 0 out of 5 stars0 ratingsAcross A Deadly Field: Regimental Rules for Civil War Battles Rating: 4 out of 5 stars4/5Rebels and Patriots: Wargaming Rules for North America: Colonies to Civil War Rating: 5 out of 5 stars5/5
Fantasy For You
The Lord Of The Rings: One Volume Rating: 5 out of 5 stars5/5Fairy Tale Rating: 4 out of 5 stars4/5Babel: Or the Necessity of Violence: An Arcane History of the Oxford Translators' Revolution Rating: 4 out of 5 stars4/5Empire of the Vampire Rating: 4 out of 5 stars4/5The Picture of Dorian Gray (The Original 1890 Uncensored Edition + The Expanded and Revised 1891 Edition) Rating: 4 out of 5 stars4/5Sarah J. Maas: Series Reading Order - with Summaries & Checklist Rating: 4 out of 5 stars4/5Warrior of the Light: A Manual Rating: 4 out of 5 stars4/5Tress of the Emerald Sea: Secret Projects, #1 Rating: 5 out of 5 stars5/5This Is How You Lose the Time War Rating: 4 out of 5 stars4/5The Dark Tower I: The Gunslinger Rating: 4 out of 5 stars4/5The Fellowship Of The Ring: Being the First Part of The Lord of the Rings Rating: 4 out of 5 stars4/5The Priory of the Orange Tree Rating: 4 out of 5 stars4/5The Phantom Tollbooth Rating: 5 out of 5 stars5/5The Princess Bride: S. Morgenstern's Classic Tale of True Love and High Adventure Rating: 4 out of 5 stars4/5Malice: Award-winning epic fantasy inspired by the Iron Age Rating: 5 out of 5 stars5/5The Dark Tower II: The Drawing of the Three Rating: 4 out of 5 stars4/5Nettle & Bone Rating: 4 out of 5 stars4/5Mistborn: Secret History Rating: 4 out of 5 stars4/5Hell House: A Novel Rating: 4 out of 5 stars4/5Slewfoot: A Tale of Bewitchery Rating: 4 out of 5 stars4/5The Silmarillion Rating: 4 out of 5 stars4/5Piranesi Rating: 4 out of 5 stars4/5The Eyes of the Dragon Rating: 4 out of 5 stars4/5Wizard's First Rule Rating: 4 out of 5 stars4/5Daughter of the Forest: Book One of the Sevenwaters Trilogy Rating: 4 out of 5 stars4/5The Assassin and the Pirate Lord: A Throne of Glass Novella Rating: 4 out of 5 stars4/5The Assassin and the Desert: A Throne of Glass Novella Rating: 4 out of 5 stars4/5The Talisman: A Novel Rating: 4 out of 5 stars4/5Perelandra: (Space Trilogy, Book Two) Rating: 4 out of 5 stars4/5The Strange Case of the Alchemist's Daughter Rating: 4 out of 5 stars4/5
Reviews for Oathmark
1 rating0 reviews
Book preview
Oathmark - Joseph A. McCullough
INTRODUCTION
BATTLE HONOURS
AWARDING BATTLE HONOURS
RECORDING BATTLE HONOURS
Recruiting Units with Battle Honours
SPENDING BATTLE HONOURS
REGAINING BATTLE HONOURS
Destroyed Units and Battle Honours
ENGINEERS AND RIVERINE CRAFT
ENGINEERS
Engineer Types
RIVERINE CRAFT
Adding Riverine Craft to an Army
Figures on Boats
MOVING BOATS
Shooting from Boats
Shooting at Boats
Embarking and Disembarking
Fighting on the Water
Boat Types
MILITARY EXPEDITIONS
MILITARY EXPEDITION 1: THE ABANDONEDTEMPLE COMPLEX
Scenario 1: The River Rocks
Scenario 2: Thunder Falls
Scenario 3: Battle in the Caverns
Scenario 4: Epilogue
MILITARY EXPEDITION 2: ALL FOR A FLOWER
Scenario 1: Escorting the Witches
Scenario 2: Take the High Ground
MILITARY EXPEDITION 3: THE GREAT FALLS
Scenario 1: The River Rocks
Scenario 2: Thunder Falls
Scenario 3: Battle in the Caverns
Scenario 4: Epilogue
BATTLESWORN EVENT TABLES
APPENDIX
NEW SPELLS
General Spells
Dwarf Spell
Human Spell
Elf Spell
Orc and Goblin Spell
UNIQUE TERRITORIES
Abandoned Temple Complex
Island of Flowers
Gold Mine
NEW CREATURES
NEW SPECIAL ABILITIES
Aquatic
Spellcaster Control
The story of those standards tall, shall strike an echo through the ages.
Of a thousand times, a thousand brothers, all battlesworn but doomed to fall.
Fragment, The Lay of the Marches
Welcome to Battlesworn, the first supplement for Oathmark: Battles of the Lost Age. Within these pages, players can discover a host of new material to add more flavour to their kingdoms and armies and tactical variety to their battles. The new rules presented in this book fall broadly into three categories.
The first and shortest covers battle honours and is likely to be the most immediately interesting to players. Essentially, it allows units that perform well in a specific battle to become unique. Players record these units on a Battle Honours Sheet and track the units’ actions from battle to battle. As they continue to fight battles and accrue more battle honours, these units become more effective; however, should they suffer defeat and destruction during a battle, it is possible to lose the bonds and experience that make the unit special. These rules allow players to track the progress of their kingdom as a whole, as well as focus on some of the storied units that march under its banners.
This book’s second main theme is water; specifically, rivers and lakes. There are new rules for using boats during a battle – for amphibious assaults and as firing platforms – and for fighting skirmishes on the water. There are also several new unit types that go along with these rules. These include the boats themselves, the crews required to man them, and a unit of engineers for each race. Engineer units are invaluable to an army; they can build (or destroy) bridges to cross rivers, build temporary fortifications to use as cover for missile troops, and hastily construct a defensive position.
Finally, this book presents three different military expeditions. Essentially, these are narrative mini-campaigns that sit within the campaign framework presented in the main rulebook. Each military expedition contains two or more closely linked scenarios, the outcomes of which have a direct effect on the next battle and give the winner some advantage in position, troop numbers, morale, etc. These expeditions may also offer kingdoms a specific or unique reward, such as capturing a unique territory. Most of the scenarios in the military expeditions feature either a river or lake, to give players an excuse to test out the new rules.
Of course, there are lots of other little bits and pieces contained throughout these pages, such as new spells, new monsters, and even a few new territories, but I’ll let you discover those for yourself!
Remember, while this book contains a lot of new material, you should take everything as optional. Also, you don’t need to try to add everything into your games or campaigns at once. Try a few battles featuring units with battle honours, then add a small river into your game and try out the engineer units. Once you are comfortable with those new rules, you can feature a bigger river and bring in some boats. All these rules are designed to bring more fun and variety to the game; if certain rules don’t fit with your particular playstyle, or the playstyle of your gaming group, leave them out. I promise, I won’t be insulted.
As always, one of our hobby’s great joys is in sharing our battle reports, scenarios, painted models, and rule ideas. If you have something to share, or want to see what others are up to, check out the Oathmark Player’s Page on Facebook. I especially want to see what kind of boats people use for their games! If you would like to keep up with me and my work on Oathmark and other miniature wargames, you can find my blog at: https://therenaissancetroll.blogspot.com.
Most units, with enough drilling and practice, can be taught to manoeuvre and fight as one; however, it is not until units face the horrors of battle that their true strengths and weaknesses are revealed. Some break as soon as the situation turns against them. Others fight to the last man, dying for a hopeless cause, in order to stay true to their oathmark. Unfortunately, even the greatest generals can rarely determine which units are which before battle.
Over time, though, certain units acquire reputations as tough, determined fighters. These are units that stand the test of battle – the ones you can count on when the fighting is at its