Audiobook11 hours
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
Written by Jamie Madigan
Narrated by Stephen Bel Davies
Rating: 4.5 out of 5 stars
4.5/5
()
About this audiobook
Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.
With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium's success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that's becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium's success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that's becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
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Reviews for Getting Gamers
Rating: 4.6521739130434785 out of 5 stars
4.5/5
23 ratings2 reviews
- Rating: 5 out of 5 stars5/5An informative angle to video game design. Worth listening to. Very entertaining.
- Rating: 5 out of 5 stars5/5This exceeded my expectations. The neat thing about this book is that it's not really just about video games. Certainly everything in it can be (and is) applied to video games. But the author is really teaching us all about human nature and the psychology behind all sorts of things that apply to many aspects of our lives. He also has a lively writing style and a great sense of humor to boot. Recommended for fans of Dan Ariely, Daniel Kahneman, and other behavioral psychologists.