Slipped the Net
In a recent article in Cahiers Du Cinéma, David Lynch says “it’s all in the damn history books” regarding the death of cinema. He cites subscription services as the primary cause, although other factors are at play. ‘Net Gains’ feature gave me a similar sentiment regarding videogames. For Netflix to move into subscription games as a service leaves me with a bittersweet feeling; I can only see it as detrimental to the preservation and ownership of games. Firstly, on a cheerful note, disregarding most of the corporate spiel, VP Leanne Loombe seems to have a clear vision of how Netflix can succeed in the game market, with developers getting exposure they wouldn’t otherwise receive and being able to focus solely on creativity. The fact we got an upgrade to solely because of Netflix is to be lauded, and the idea that distribution, marketing and other platform hurdles are looked after by Netflix, allowing developers to make the best possible game they can,