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Creating an Aura of Spookiness in Dredge

Creating an Aura of Spookiness in Dredge

FromThe AIAS Game Maker's Notebook


Creating an Aura of Spookiness in Dredge

FromThe AIAS Game Maker's Notebook

ratings:
Length:
98 minutes
Released:
Jan 29, 2024
Format:
Podcast episode

Description

Trent Kusters chats with Alex Ritchie and Joel Mason of Black Salt Games, developers of the indie hit, Dredge. Together they discuss their game development journeys; the original ideas around Dredge and what the early prototypes looked like in terms of art and design; balancing difficulty and consequence in the various zones; and how they introduced an aura of spookiness throughout the game. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Released:
Jan 29, 2024
Format:
Podcast episode

Titles in the series (100)

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)