91 min listen
Head of Xbox, Phil Spencer
ratings:
Length:
57 minutes
Released:
Feb 24, 2020
Format:
Podcast episode
Description
Ted and Phil Spencer discuss the importance of being accessible to fans, what lies ahead for Xbox and Project xCloud, thoughts on monetization, the importance of sharing with outside hardware and software developers, and the steps Microsoft has taken to help gamers with disabilities. Spencer is the executive VP of Gaming at Microsoft and head of the Xbox brand, leading the global creative and engineering teams. Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
Released:
Feb 24, 2020
Format:
Podcast episode
Titles in the series (100)
Darren Korb of Supergiant Games: Composer Darren Korb (Bastion, Transistor, Pyre) joins host Austin Wintory to discuss the past 10 years at Supergiant, intentionally staying small as a studio, striving to match each team member creatively, and how being a space camp counselor in 2005... by The AIAS Game Maker's Notebook