30 min listen
Designing an indie real time strategy game TFC: THE FERTILE CRESCENT
Designing an indie real time strategy game TFC: THE FERTILE CRESCENT
ratings:
Length:
32 minutes
Released:
Apr 15, 2022
Format:
Podcast episode
Description
André Read always wanted to make a real time strategy game. A huge fan of the genre, it was many years working in the industry before he got his chance with TFC: THE FERTILE CRESCENT set in the plains of Mesopotamia.
Teaming up with Anders Grønningsæter the two person team at Wield Interactive have crafted a multiplayer RTS game built with their Discord community that reimagines the classic format.They dive into the world of historical RTS games, the influence of Age of Empires on the genre, and the ways in which The Fertile Crescent works to streamline elements of the genre to create new systems and frameworks.
SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.
Thanks to Omny Studio for their support of SIFTER.
Join the SIFTER Discord to be part of the conversationSupport the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Teaming up with Anders Grønningsæter the two person team at Wield Interactive have crafted a multiplayer RTS game built with their Discord community that reimagines the classic format.They dive into the world of historical RTS games, the influence of Age of Empires on the genre, and the ways in which The Fertile Crescent works to streamline elements of the genre to create new systems and frameworks.
SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.
Thanks to Omny Studio for their support of SIFTER.
Join the SIFTER Discord to be part of the conversationSupport the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Apr 15, 2022
Format:
Podcast episode
Titles in the series (100)
Seasonal Events, Self identity in games, and fan backlash by Lightmap - Conversations with video game creators