30 min listen
BEFORE WE LEAVE: A real time strategy game without the conquest
BEFORE WE LEAVE: A real time strategy game without the conquest
ratings:
Length:
31 minutes
Released:
May 31, 2021
Format:
Podcast episode
Description
Before We Leave is a mostly non-violent strategy game where players emerge from a bunker to reclaim their world after a disaster in a beautiful hex built world which has just made its Steam debut.
Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism in many other strategy games as you rebuild in a world once yours.
Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.
Thanks to Salty Dog Sounds for some of our promo music.Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism in many other strategy games as you rebuild in a world once yours.
Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.
Thanks to Salty Dog Sounds for some of our promo music.Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
May 31, 2021
Format:
Podcast episode
Titles in the series (100)
Paul Turbett (Starhammer: The Vanguard Prophecy) King purchased, 2015 PAXAUS GCAP recap by Lightmap - Conversations with video game creators