45 min listen
Blind Gaming
FromGameplay
ratings:
Length:
27 minutes
Released:
Dec 8, 2021
Format:
Podcast episode
Description
In the past, video games were largely inaccessible to people with visual impairments. But these days, game makers are adding all kinds of innovative options to make their games more accessible. And some developers are creating entire virtual worlds using nothing but sound. Featuring streamer & game consultant Steve Saylor and disability rights advocate Connor Scott-Gardner. This episode comes from the podcast Twenty Thousand Hertz.Episode Transcript & ReferencesBecome a Gameplay MemberJoin our DiscordFollow Gameplay on Twitter, Instagram, Facebook, YouTube and TwitchLearn more about the Sable application for developing audio games. Download audio games like Paladin of the Sky, Shades of Doom, Swamp, and Topspeed at audiogames.net.
Released:
Dec 8, 2021
Format:
Podcast episode
Titles in the series (31)
Premium vs Freemium: In the span of around 12 months, the release of the very first iPhone and the launch of the App Store created a whole new appetite for mobile games, empowering a generation of indie developers in… by Gameplay