64 min listen
#122: Feedback
ratings:
Length:
63 minutes
Released:
Apr 7, 2015
Format:
Podcast episode
Description
Dirk, David, and Rob talk about all of the primary forms of feedback that developers have at their disposal. Reviews can be educational, helpful, or downright depressing. Playtesters can offer amazing insight or unwanted suggestions. Listen in to find out how to balance the good with the bad.------Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:17 - Feedback and reviews 0:15:57 - The context of reviews 0:21:39 - Previous game reviews 0:27:35 - Guided recommendations 0:33:06 - Feedback from playtesters 0:47:00 - What makes a good playtester
Released:
Apr 7, 2015
Format:
Podcast episode
Titles in the series (100)
#25: Information & Obfuscation: David Heron, Jon and Dirk noodle over the role of information and obfuscation in game design. Why does ‘Persona 4’ work when the BioWare games do not? And when can hiding info be GOOD for a game? by The Game Design Round Table