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#48: X-COM & Tactical Games. With Julian Gollop

#48: X-COM & Tactical Games. With Julian Gollop

FromThe Game Design Round Table


#48: X-COM & Tactical Games. With Julian Gollop

FromThe Game Design Round Table

ratings:
Length:
65 minutes
Released:
Oct 9, 2013
Format:
Podcast episode

Description

Jon and Dirk are joined by Julian Gollop, designer of X-COM: UFO Defense (aka UFO: Enemy Unknown) and a game development veteran with 30 years of experience. They discuss Julian’s distinguished career, how the design discipline is special and what made X-COM stand above so many games over the decades.---------------------------Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.comJulian Gollop - @Julian_Gollop, www.GollopGames.com, ---------------------------Episode Outline0:00:50 - Julian’s early career0:09:50 - The history of X-COM0:23:00 - Life after X-COM0:34:16 - Julian’s evolution as a designer0:42:20 - What makes a designer?0:48:38 - Choosing a development platform0:53:06 - What makes X-COM special?1:01:30 - Julian’s 'favorite child'
Released:
Oct 9, 2013
Format:
Podcast episode

Titles in the series (100)

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.