94 min listen
#136: Playing Catch-up
ratings:
Length:
58 minutes
Released:
Nov 11, 2015
Format:
Podcast episode
Description
We’re back! Dirk, David, and Rob are here again to talk about game design after a flurry of activity and travel. David is knee-deep in Star Trek Timelines and Rob is pleased with the success of Pandemic Legacy. Meanwhile, Dirk was invited to the laboratory of Thomas Edison thanks to the work he did with his game Tesla vs. Edison.---------------------Contact Info Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-------------------------Episode Outline 0:00:34 - Star Trek Timelines 0:07:02 - Game pacing
0:17:49 - Risk Legacy and Pandemic Legacy 0:27:48 - Expertise, failure, and learning 0:35:53 - Edison Innovation Foundation 0:47:59 Chronicles
0:48:00 - Disruptor Beam
0:17:49 - Risk Legacy and Pandemic Legacy 0:27:48 - Expertise, failure, and learning 0:35:53 - Edison Innovation Foundation 0:47:59 Chronicles
0:48:00 - Disruptor Beam
Released:
Nov 11, 2015
Format:
Podcast episode
Titles in the series (100)
#6: Running a Game Company. With Uwe Eickert: This week Dirk and Jon are joined by Uwe Eickert, founder of Academy Games and designer of several acclaimed board games. They discuss a few of Uwe’s projects including Conflict of Heroes and 1775. Also covered is how and why he got into the business, ... by The Game Design Round Table