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#184: Narrative Designer Edwin McRae

#184: Narrative Designer Edwin McRae

FromThe Game Design Round Table


#184: Narrative Designer Edwin McRae

FromThe Game Design Round Table

ratings:
Length:
31 minutes
Released:
Dec 8, 2017
Format:
Podcast episode

Description

In this episode, Harrison and Dirk speak with Edwin McRae, a narrative designer. They discuss the importance of the narrative line in game design and how it can keep game players engaged throughout a game with immersive details.
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Edwin McRae - www.edmcrae.com, edwin@edmcrae.com
Harrison Pink - @gilespink, harrisonpink@gmail.com
Dirk Knemeyer - @DKnemeyer, dirk@artana.com, www.artana.com
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Episode Outline
00:14 Welcome Edwin
00:17 Edwin's background
03:34 What is a narrative designer?
05:48 What processes or tools does Edwin use?
07:04 What is jigsaw storytelling?
08:26 What is Harrison's background in narrative storytelling?
10:54 Information on Edwin's work on Path of Exile
13:40 Edwin's background in school and professionally
17:01 Edwin's book writing on narrative design for indies
20:07 Advice to indies on hiring a narrative designer
23:09 What if someone is part way through developing and feels like the narrative is not right
27:27 How would a young writer get experience in game design?
Released:
Dec 8, 2017
Format:
Podcast episode

Titles in the series (100)

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.